view gtk/Makefile.mingw @ 14455:c2c916d4d95c

[gaim-migrate @ 17169] Remove VERSION file from svn, it was only needed there for wingaim and was causing problems elsewhere when it was not overwritten. Parse the version number from the configure.ac file for the wingaim build instead. committer: Tailor Script <tailor@pidgin.im>
author Daniel Atallah <daniel.atallah@gmail.com>
date Tue, 05 Sep 2006 16:13:57 +0000
parents e88aae4f4c40
children fd45915c6988
line wrap: on
line source

#
# Makefile.mingw
#
# Description: Makefile for win32 (mingw) version of Gaim
#

GAIM_TOP := ..
include $(GAIM_TOP)/libgaim/win32/global.mak

NEEDED_DLLS = $(GTKSPELL_TOP)/gtkspell/libgtkspell.dll

##
## VARIABLE DEFINITIONS
##
EXE_TARGET = gaim
GTKGAIM_TARGET = gtkgaim

ifeq ($(MAKECMDGOALS), $(EXE_TARGET)-portable.exe)
DEFINES := $(DEFINES) -DPORTABLE
endif

WINAPP := -mwindows
# The Debug version of gaim is a console app, always having a console
CONSOLEAPP := -mconsole

LDFLAGS := $(WINAPP)

##
## INCLUDE PATHS
##
LIBGAIM_INCLUDE_PATHS =	\
			-I$(GAIM_LIB_TOP) \
			-I$(GAIM_LIB_TOP)/win32 \
			-I$(GAIM_TOP) \
			-I$(GTK_TOP)/include \
			-I$(GTK_TOP)/include/glib-2.0 \
			-I$(GTK_TOP)/lib/glib-2.0/include

INCLUDE_PATHS =	\
			$(LIBGAIM_INCLUDE_PATHS) \
			-I$(GAIM_GTK_IDLETRACK_TOP) \
			-I$(GAIM_GTK_TOP) \
			-I$(GAIM_GTK_TOP)/win32 \
			-I$(GTK_TOP)/include/gtk-2.0 \
			-I$(GTK_TOP)/include/pango-1.0 \
			-I$(GTK_TOP)/include/atk-1.0 \
			-I$(GTK_TOP)/lib/gtk-2.0/include \
			-I$(GTKSPELL_TOP) \
			-I$(ASPELL_TOP)/include

LIB_PATHS =		-L$(GTK_TOP)/lib \
			-L$(GAIM_LIB_TOP) \
			-L$(GAIM_GTK_TOP) \
			-L$(GAIM_GTK_IDLETRACK_TOP) \
			-L$(ASPELL_TOP)/lib

##
##  SOURCES, OBJECTS
##
GTKGAIM_C_SRC =	\
			gaimstock.c \
			gtkaccount.c \
			gtkblist.c \
			gtkconn.c \
			gtkconv.c \
			gtkcellrendererprogress.c \
			gtkdebug.c \
			gtkdialogs.c \
			gtkdnd-hints.c \
			gtkeventloop.c \
			gtkexpander.c \
			gtkft.c \
			gtkidle.c \
			gtkimhtml.c \
			gtkimhtmltoolbar.c \
			gtklog.c \
			gtkmain.c \
			gtkmenutray.c \
			gtknotify.c \
			gtkplugin.c \
			gtkpluginpref.c \
			gtkpounce.c \
			gtkprefs.c \
			gtkprivacy.c \
			gtkrequest.c \
			gtkroomlist.c \
			gtksavedstatuses.c \
			gtksound.c \
			gtksourceiter.c \
			gtkstatusbox.c \
			gtkthemes.c \
			gtkutils.c \
			gtkwhiteboard.c \
			win32/gtkwin32dep.c \
			win32/untar.c \
			win32/wspell.c

RC_SRC = win32/gaimrc.rc
EXE_C_SRC = win32/win_gaim.c
GTKGAIM_OBJECTS = $(GTKGAIM_C_SRC:%.c=%.o)
EXE_OBJECTS = $(EXE_C_SRC:%.c=%.o) $(RC_SRC:%.rc=%.o)

##
## LIBRARIES
##
LIBGAIM_LIBS =	\
		-lgaim \
		-lglib-2.0 \
		-lgthread-2.0 \
		-lgobject-2.0 \
		-lgmodule-2.0 \
		-lintl \
		-lws2_32 \
		-lwinmm \
		-lz \
		-liberty

GTKGAIM_LIBS =	\
		$(LIBGAIM_LIBS) \
		-lidletrack \
		-lgtk-win32-2.0 \
		-latk-1.0 \
		-lpango-1.0 \
		-lgdk-win32-2.0 \
		-lgdk_pixbuf-2.0

include $(GAIM_COMMON_RULES)

##
## TARGET DEFINITIONS
##
.PHONY: all clean

all: $(EXE_TARGET).exe $(GTKGAIM_TARGET).dll
	$(MAKE) -C $(GAIM_GTK_PLUGINS_TOP) -f $(GAIM_WIN32_MAKEFILE)

install: all $(GAIM_INSTALL_DIR)
	$(MAKE) -C $(GAIM_GTK_PLUGINS_TOP) -f $(GAIM_WIN32_MAKEFILE) install
	$(MAKE) -C $(GAIM_GTK_PIXMAPS_TOP) -f $(GAIM_WIN32_MAKEFILE) install
	$(MAKE) -C $(GAIM_GTK_SOUNDS_TOP) -f $(GAIM_WIN32_MAKEFILE) install
	$(MAKE) -C $(GAIM_GTK_IDLETRACK_TOP) -f $(GAIM_WIN32_MAKEFILE) install
	cp $(EXE_TARGET).exe $(GTKGAIM_TARGET).dll $(GAIM_INSTALL_DIR)
	cp $(NEEDED_DLLS) $(GAIM_INSTALL_DIR)

$(GTKGAIM_OBJECTS): $(GAIM_CONFIG_H)

$(GTKGAIM_TARGET).dll $(GTKGAIM_TARGET).dll.a: $(GAIM_LIBGAIM_DLL).a $(GAIM_IDLETRACK_DLL).a $(GTKGAIM_OBJECTS)
	$(CC) -shared $(GTKGAIM_OBJECTS) $(LIB_PATHS) $(GTKGAIM_LIBS) $(DLL_LD_FLAGS) -Wl,--out-implib,$(GTKGAIM_TARGET).dll.a -o $(GTKGAIM_TARGET).dll

$(EXE_TARGET).exe: $(GAIM_CONFIG_H) $(GAIM_GTKGAIM_DLL).a $(GAIM_IDLETRACK_DLL).a $(EXE_OBJECTS)
	$(CC) $(LDFLAGS) $(EXE_OBJECTS) $(LIB_PATHS) $(EXE_LIBS) -o $(EXE_TARGET).exe

$(EXE_TARGET)-portable.exe: clean_exe $(GAIM_CONFIG_H) $(GAIM_GTKGAIM_DLL).a $(GAIM_IDLETRACK_DLL).a $(EXE_OBJECTS)
	$(CC) $(LDFLAGS) $(EXE_OBJECTS) $(LIB_PATHS) $(EXE_LIBS) -o $(EXE_TARGET)-portable.exe
	rm win_gaim.o

##
## CLEAN RULES
##
clean:
	$(MAKE) -C $(GAIM_GTK_IDLETRACK_TOP) -f $(GAIM_WIN32_MAKEFILE) clean
	$(MAKE) -C $(GAIM_GTK_PLUGINS_TOP) -f $(GAIM_WIN32_MAKEFILE) clean
	rm -f $(GTKGAIM_OBJECTS) $(EXE_OBJECTS)
	rm -f $(GTKGAIM_TARGET).dll
	rm -f $(GTKGAIM_TARGET).dll.a
	rm -f $(EXE_TARGET).exe
	rm -f $(EXE_TARGET)-portable.exe

clean_exe:
	rm -f win_gaim.o

include $(GAIM_COMMON_TARGETS)