Mercurial > pidgin.yaz
view src/debug.h @ 10559:c354b70d8502
[gaim-migrate @ 11937]
(09:14:16) LSchiere2: um, my new tabs are appearing on the wrong size
(09:14:20) LSchiere2: s/size/side/
(09:14:24) LSchiere2: and i can't drag and drop them
(09:15:01) SeanEgn: Unimportant! It's coming out ;)
(09:15:11) SeanEgn: But, yeah, the wrong size was just a silly mistake
(09:17:07) LSchiere2: and control-tab is backwards also
(09:17:28) SeanEgn: well, actually ctrl-tab is the correct direction.
(09:17:40) SeanEgn: But because the tabs are in the wrong direction, it
seems to go the wrong way.
(09:17:52) SeanEgn: But it does indeed go from tab 0 to tab 1 to tab 2.
(09:18:06) LSchiere2: i see
(09:19:29) SeanEgn: Actually, it might be a GTK bug
(09:20:06) LSchiere2: i am displeased
(09:20:13) SeanEgn: but if you change GTK_PACK_END to GTK_PACK_START, in
gtk_notebook_set_tab_label_packing(), it should probably change.
(09:20:17) LSchiere2: on a side note, i do not remember gtk being in the
list of upgraded packages
(09:20:23) SeanEgn: I would assume the way we want it is _END
(09:20:44) SeanEgn: no, it's new code that I added that's causing this.
(09:21:00) LSchiere2: which file?
(09:21:04) SeanEgn: The "bug" is symantic. I would expect GTK_PACK_END to
pack new tabs to the right of everything.
(09:21:05) SeanEgn: gtkconv.c
(09:21:16) SeanEgn: because that's what packing in the end ususally does.
(09:21:25) SeanEgn: here it seems to pack to the left of everything.
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Mon, 31 Jan 2005 14:36:26 +0000 |
parents | 2ac21bf20e04 |
children | 50224ac8184d |
line wrap: on
line source
/** * @file debug.h Debug API * @ingroup core * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _GAIM_DEBUG_H_ #define _GAIM_DEBUG_H_ #include <glib.h> #include <stdarg.h> /** * Debug levels. */ typedef enum { GAIM_DEBUG_ALL = 0, /**< All debug levels. */ GAIM_DEBUG_MISC, /**< General chatter. */ GAIM_DEBUG_INFO, /**< General operation Information. */ GAIM_DEBUG_WARNING, /**< Warnings. */ GAIM_DEBUG_ERROR, /**< Errors. */ GAIM_DEBUG_FATAL /**< Fatal errors. */ } GaimDebugLevel; /** * Debug UI operations. */ typedef struct { void (*print)(GaimDebugLevel level, const char *category, const char *format, va_list args); } GaimDebugUiOps; #ifdef __cplusplus extern "C" { #endif /**************************************************************************/ /** @name Debug API */ /**************************************************************************/ /** * Outputs debug information. * * This differs from gaim_debug() in that it takes a va_list. * * @param level The debug level. * @param category The category (or @c NULL). * @param format The format string. * @param args The format parameters. * * @see gaim_debug() */ void gaim_debug_vargs(GaimDebugLevel level, const char *category, const char *format, va_list args); /** * Outputs debug information. * * @param level The debug level. * @param category The category (or @c NULL). * @param format The format string. */ void gaim_debug(GaimDebugLevel level, const char *category, const char *format, ...); /** * Outputs misc. level debug information. * * This is a wrapper for gaim_debug(), and uses GAIM_DEBUG_MISC as * the level. * * @param category The category (or @c NULL). * @param format The format string. * * @see gaim_debug() */ void gaim_debug_misc(const char *category, const char *format, ...); /** * Outputs info level debug information. * * This is a wrapper for gaim_debug(), and uses GAIM_DEBUG_INFO as * the level. * * @param category The category (or @c NULL). * @param format The format string. * * @see gaim_debug() */ void gaim_debug_info(const char *category, const char *format, ...); /** * Outputs warning level debug information. * * This is a wrapper for gaim_debug(), and uses GAIM_DEBUG_WARNING as * the level. * * @param category The category (or @c NULL). * @param format The format string. * * @see gaim_debug() */ void gaim_debug_warning(const char *category, const char *format, ...); /** * Outputs error level debug information. * * This is a wrapper for gaim_debug(), and uses GAIM_DEBUG_ERROR as * the level. * * @param category The category (or @c NULL). * @param format The format string. * * @see gaim_debug() */ void gaim_debug_error(const char *category, const char *format, ...); /** * Outputs fatal error level debug information. * * This is a wrapper for gaim_debug(), and uses GAIM_DEBUG_ERROR as * the level. * * @param category The category (or @c NULL). * @param format The format string. * * @see gaim_debug() */ void gaim_debug_fatal(const char *category, const char *format, ...); /** * Enable or disable printing debug output to the console. * * @param enabled TRUE to enable debug output or FALSE to disable it. */ void gaim_debug_set_enabled(gboolean enabled); /** * Check if console debug output is enabled. * * @return TRUE if debuggin is enabled, FALSE if it is not. */ gboolean gaim_debug_is_enabled(); /*@}*/ /**************************************************************************/ /** @name UI Registration Functions */ /**************************************************************************/ /*@{*/ /** * Sets the UI operations structure to be used when outputting debug * information. * * @param ops The UI operations structure. */ void gaim_debug_set_ui_ops(GaimDebugUiOps *ops); /** * Returns the UI operations structure used when outputting debug * information. * * @return The UI operations structure in use. */ GaimDebugUiOps *gaim_debug_get_ui_ops(void); /*@}*/ /**************************************************************************/ /** @name Debug Subsystem */ /**************************************************************************/ /*@{*/ /** * Initializes the debug subsystem. */ void gaim_debug_init(void); /*@}*/ #ifdef __cplusplus } #endif #endif /* _GAIM_DEBUG_H_ */