view .cvsignore @ 10099:c49cc5b818cf

[gaim-migrate @ 11122] Luke got me thinking of a better way to do screename coloring in chats. I came up with a two-step solution. This is step 1: use a decent hashing algorithm with much fewer collisions than the simple one I used. g_str_hash does the trick. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Thu, 14 Oct 2004 18:15:10 +0000
parents f61c37936a41
children c398f55ce5c7
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config.h
libtool
config.status
intl
ABOUT-NLS
compile
config.guess
config.sub
Doxyfile
ltconfig
ltmain.sh
install-sh
missing
aclocal.m4
configure
config.h.in
stamp-h.in
Makefile.in
config.log
config.cache
Makefile
stamp-h
gaim.spec
depcomp
stamp-h1
autom4te*.cache
configure.2.1x
confdefs.h
*.swp
win32-install-dir
.temp-gettextize
m4
gaim.pc