Mercurial > pidgin.yaz
view plugins/gaim-remote/Makefile.am @ 10099:c49cc5b818cf
[gaim-migrate @ 11122]
Luke got me thinking of a better way to do screename coloring in chats. I
came up with a two-step solution. This is step 1: use a decent hashing
algorithm with much fewer collisions than the simple one I used.
g_str_hash does the trick.
committer: Tailor Script <tailor@pidgin.im>
author | Sean Egan <seanegan@gmail.com> |
---|---|
date | Thu, 14 Oct 2004 18:15:10 +0000 |
parents | f61c37936a41 |
children | 2cc05a9e944d |
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grincludedir = $(includedir)/gaim plugindir = $(libdir)/gaim lib_LTLIBRARIES = libgaim-remote.la grinclude_HEADERS = \ remote-socket.h \ remote.h libgaim_remote_la_SOURCES = remote-socket.c libgaim_remote_la_LIBADD = $(GLIB_LIBS) gaim_remote_la_LDFLAGS = -module -avoid-version if PLUGINS plugin_LTLIBRARIES = gaim-remote.la gaim_remote_la_SOURCES = remote.c gaim_remote_la_LIBADD = libgaim-remote.la $(GLIB_LIBS) endif AM_CPPFLAGS = \ -DDATADIR=\"$(datadir)\" \ -DVERSION=\"$(VERSION)\" \ -I$(top_srcdir) \ -I$(top_srcdir)/plugins \ -I$(top_srcdir)/src \ $(GTK_CFLAGS) \ $(DEBUG_CFLAGS)