view sounds/Makefile.am @ 10099:c49cc5b818cf

[gaim-migrate @ 11122] Luke got me thinking of a better way to do screename coloring in chats. I came up with a two-step solution. This is step 1: use a decent hashing algorithm with much fewer collisions than the simple one I used. g_str_hash does the trick. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Thu, 14 Oct 2004 18:15:10 +0000
parents 73853a0a1a77
children 5dd9c1df6459
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EXTRA_DIST =	arrive.wav \
		leave.wav \
		receive.wav \
		redalert.wav \
		send.wav

soundsdir =	$(datadir)/sounds/gaim
sounds_DATA =	$(EXTRA_DIST)