view src/themes.c @ 4770:c4c28874ecd3

[gaim-migrate @ 5088] I want to go to sleep. This is drag-n-drop moving of buddies in the list. I think it works, but I didn't actually test it... I really should have though; I can't imagine it working fine as-is. ;) I'm holding off on the rest of my Edit Buddy List stuff for tomorrow... I love last minute things, don't I? Note: I created gaim_blist_members and gaim_blist_groups to reproduce the effects of the old groups GSList and the members GSList of the group struct that I removed. This is really sub-optimal and should be replaced to iterate the Buddy List directly. If someone wants to do that, please do. Even if you don't want to do that, just review the changes I made and make sure I didn't do anything stupid. It is past 6am and I'm a bit tired and prone to mistake making. Thanks. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Fri, 14 Mar 2003 11:38:21 +0000
parents 4bf9c6e8e432
children 677d3cb193a1
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/*
 * Themes for Gaim
 *
 * Copyright (C) 2003, Sean Egan <bj91704@binghamton.edu>
 * 
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

#include "gaim.h"
#include "ui.h"
#include "gtkimhtml.h"
#include "prpl.h"
#include <stdio.h>
#include <string.h>
#include <ctype.h>
#include <sys/stat.h>

#ifdef _WIN32
#include "win32dep.h"
#endif

struct smiley_list {
	char *sml;
	GSList *smileys;
	struct smiley_list *next;
};

GSList *smiley_themes;
struct smiley_theme *current_smiley_theme;

void smiley_themeize(GtkWidget *imhtml)
{
	struct smiley_list *list;
	if (!current_smiley_theme)
		return;
	
	gtk_imhtml_remove_smileys(GTK_IMHTML(imhtml));
	list = current_smiley_theme->list;
	while (list) {
		char *sml = !strcmp(list->sml, "default") ? NULL : list->sml;
		GSList *icons = list->smileys;
		while (icons) {
			gtk_imhtml_associate_smiley(GTK_IMHTML(imhtml), sml, icons->data);
			icons = icons->next;
		}
		list = list->next;
	}
}

struct smiley_theme *load_smiley_theme(const char *file, gboolean load)
{
	FILE *f = fopen(file, "r");
	char buf[256];
	char *i;
	struct smiley_theme *theme=NULL;
	struct smiley_list *list = NULL;
	GSList *lst = smiley_themes;
	char *dirname;
	gboolean old=FALSE;

	while (lst) {
		struct smiley_theme *thm = lst->data;
		if (!strcmp(thm->path, file)) {
			theme = thm;
			old = TRUE;
			break;
		}
		lst = lst->next;
	}

	if (!f)
		return NULL;
	if (!theme) {
		theme = g_new0(struct smiley_theme, 1);
		theme->path = g_strdup(file);
	}

	dirname = g_path_get_dirname(file);
	if (load) {
		if (current_smiley_theme) {
			GSList *already_freed = NULL;
			struct smiley_list *wer = current_smiley_theme->list;
			while (wer) {
				GSList *already_freed = NULL;
				while (wer->smileys) {
					GtkIMHtmlSmiley *uio = wer->smileys->data;
					if (uio->icon)
						g_object_unref(uio->icon);
					if (!g_slist_find(already_freed, uio->file)) {
						g_free(uio->file);
						already_freed = g_slist_append(already_freed, uio->file);
					}
					g_free(uio->smile);
					g_free(uio);
					wer->smileys=g_slist_remove(wer->smileys, uio);
				}
				wer = wer->next;
			}
			current_smiley_theme->list = NULL;
			g_slist_free(already_freed);
		}
		current_smiley_theme = theme;
	}


	while (!feof(f)) {
		if (!fgets(buf, sizeof(buf), f)) {
			break;
		}

		if (buf[0] == '#' || buf[0] == '\0')
			continue;

		i = buf;
		while (isspace(*i))
			i++;

		if (*i == '[' && strchr(i, ']') && load) {
			struct smiley_list *child = g_new0(struct smiley_list, 1);
			child->sml = g_strndup(i+1, (int)strchr(i, ']') - (int)i - 1);
			if (theme->list)
				list->next = child;
			else
				theme->list = child;
			list = child;
		} else if (!g_strncasecmp(i, "Name=", strlen("Name="))) {
			theme->name = g_strdup(i+ strlen("Name="));
			theme->name[strlen(theme->name)-1] = 0;
		} else if (!g_strncasecmp(i, "Description=", strlen("Description="))) {
			theme->desc = g_strdup(i + strlen("Description="));
			theme->desc[strlen(theme->desc)-1] = 0;
		} else if (!g_strncasecmp(i, "Icon=", strlen("Icon="))) {
			theme->icon = g_build_filename(dirname, i + strlen("Icon="), NULL);
			theme->icon[strlen(theme->icon)-1] = 0;
		} else if (!g_strncasecmp(i, "Author=", strlen("Author="))) {
			theme->author = g_strdup(i + strlen("Author="));
			theme->author[strlen(theme->author)-1] = 0;
		} else if (load && list) {
			gboolean hidden = FALSE;
			char *sfile = NULL;

			if (*i == '!' && *(i + 1) == ' ') {
				hidden = TRUE;
				i = i + 2;
			}
			while  (*i) {
				char l[64];
				int li = 0;
				while (!isspace(*i))
					l[li++] = *(i++);
				if (!sfile) {
					l[li] = 0;
					sfile = g_build_filename(dirname, l, NULL);
				} else {
					GtkIMHtmlSmiley *smiley = g_new0(GtkIMHtmlSmiley, 1);
					l[li] = 0;
					smiley->file = sfile;
					smiley->smile = g_strdup(l);
					smiley->hidden = hidden;
					list->smileys = g_slist_append(list->smileys, smiley);
				}
				while (isspace(*i))
					i++;

			}
		}
	}

	if (load) {
		GList *cnv;

		for (cnv = gaim_get_conversations(); cnv != NULL; cnv = cnv->next) {
			struct gaim_conversation *conv = cnv->data;

			if (GAIM_IS_GTK_CONVERSATION(conv))
				smiley_themeize(GAIM_GTK_CONVERSATION(conv)->imhtml);
		}
	}

	g_free(dirname);
	return old ? NULL : theme;
}

void smiley_theme_probe()
{
	GDir *dir;
	const gchar *file;
	gchar *path;
	struct smiley_theme *smile;
	int l;

	char* probedirs[3];
	probedirs[0] = g_build_filename(DATADIR, "pixmaps", "gaim", "smileys", NULL);
	probedirs[1] = g_build_filename(gaim_user_dir(), "smileys", NULL);
	probedirs[2] = 0;
	for (l=0; probedirs[l]; l++) {
		dir = g_dir_open(probedirs[l], 0, NULL);
		if (dir) {
			while ((file = g_dir_read_name(dir))) {
				path = g_build_filename(probedirs[l], file, "theme", NULL);
				
				/* Here we check to see that the theme has proper syntax.
				 * We set the second argument to FALSE so that it doesn't load
				 * the theme yet.
				 */
				if ((smile = load_smiley_theme(path, FALSE))) {
					smiley_themes = g_slist_append(smiley_themes, smile);
				}
				g_free(path);
			}
			g_dir_close(dir);
		} else if (l == 1) {
			mkdir(probedirs[l], S_IRUSR | S_IWUSR | S_IXUSR);
		}	
		g_free(probedirs[l]);
	}
}

GSList *get_proto_smileys(int protocol) {
	struct prpl *proto = find_prpl(protocol);
	struct smiley_list *list, *def;

	if(!current_smiley_theme)
		return NULL;

	def = list = current_smiley_theme->list;

	while(list) {
		if(!strcmp(list->sml, "default"))
			def = list;
		else if(proto && !strcmp(proto->name, list->sml))
			break;

		list = list->next;
	}

	return list ? list->smileys : def->smileys;
}