Mercurial > pidgin.yaz
view src/stock.c @ 4991:c54fc48e33b0
[gaim-migrate @ 5326]
I really think the option to display aliases should be in the IM section
of the preferences, not the Tabs section. If someone objects, explain to
me why you think it should be the other way....
committer: Tailor Script <tailor@pidgin.im>
author | Rob Flynn <gaim@robflynn.com> |
---|---|
date | Fri, 04 Apr 2003 00:46:58 +0000 |
parents | aa273fba7b09 |
children | 8e55a4d362a3 |
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/** * @file stock.c GTK+ Stock resources * * gaim * * Copyright (C) 2002-2003, Christian Hammond <chipx86@gnupdate.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include "stock.h" #include "core.h" #include <gtk/gtk.h> #include <string.h> #ifdef _WIN32 #include "win32dep.h" #endif static struct StockIcon { const char *name; const char *dir; const char *filename; } const stock_icons[] = { { GAIM_STOCK_BGCOLOR, "buttons", "change-bgcolor-small.png" }, { GAIM_STOCK_BLOCK, NULL, GTK_STOCK_STOP }, { GAIM_STOCK_DOWNLOAD, NULL, GTK_STOCK_GO_DOWN }, { GAIM_STOCK_FGCOLOR, "buttons", "change-fgcolor-small.png" }, { GAIM_STOCK_FILE_CANCELED, NULL, GTK_STOCK_CANCEL }, { GAIM_STOCK_FILE_DONE, NULL, GTK_STOCK_APPLY }, { GAIM_STOCK_IGNORE, NULL, GTK_STOCK_DIALOG_ERROR }, { GAIM_STOCK_IMAGE, "menus", "insert-image-small.png" }, { GAIM_STOCK_INFO, NULL, GTK_STOCK_FIND }, { GAIM_STOCK_INVITE, NULL, GTK_STOCK_JUMP_TO }, { GAIM_STOCK_LINK, "menus", "insert-link-small.png" }, { GAIM_STOCK_SEND, NULL, GTK_STOCK_CONVERT }, { GAIM_STOCK_SMILEY, "buttons", "insert-smiley-small.png" }, { GAIM_STOCK_TEXT_BIGGER, "buttons", "text_bigger.png" }, { GAIM_STOCK_TEXT_NORMAL, "buttons", "text_normal.png" }, { GAIM_STOCK_TEXT_SMALLER, "buttons", "text_smaller.png" }, { GAIM_STOCK_TYPED, "gaim", "typed.png" }, { GAIM_STOCK_TYPING, "gaim", "typing.png" }, { GAIM_STOCK_UPLOAD, NULL, GTK_STOCK_GO_UP }, { GAIM_STOCK_WARN, NULL, GTK_STOCK_DIALOG_WARNING }, { GAIM_STOCK_IM, NULL, GTK_STOCK_CONVERT }, { GAIM_STOCK_CHAT, NULL, GTK_STOCK_JUMP_TO }, { GAIM_STOCK_AWAY, "gaim", "away.png" } }; static gint stock_icon_count = sizeof(stock_icons) / sizeof(*stock_icons); static gchar * find_file(const char *dir, const char *base) { char *filename; if (base == NULL) return NULL; if (!strcmp(dir, "gaim")) filename = g_build_filename(DATADIR, "pixmaps", "gaim", base, NULL); else filename = g_build_filename(DATADIR, "pixmaps", "gaim", dir, base, NULL); if (!g_file_test(filename, G_FILE_TEST_EXISTS)) { g_critical("Unable to load stock pixmap %s\n", base); g_free(filename); return NULL; } return filename; } void setup_stock() { GtkIconFactory *icon_factory; int i; GtkWidget *win; /* Setup the icon factory. */ icon_factory = gtk_icon_factory_new(); gtk_icon_factory_add_default(icon_factory); /* Er, yeah, a hack, but it works. :) */ win = gtk_window_new(GTK_WINDOW_TOPLEVEL); gtk_widget_realize(win); for (i = 0; i < stock_icon_count; i++) { GdkPixbuf *pixbuf; GtkIconSet *iconset; gchar *filename; if (stock_icons[i].dir == NULL) { /* GTK+ Stock icon */ iconset = gtk_style_lookup_icon_set(gtk_widget_get_style(win), stock_icons[i].filename); } else { filename = find_file(stock_icons[i].dir, stock_icons[i].filename); if (filename == NULL) continue; pixbuf = gdk_pixbuf_new_from_file(filename, NULL); g_free(filename); iconset = gtk_icon_set_new_from_pixbuf(pixbuf); } gtk_icon_factory_add(icon_factory, stock_icons[i].name, iconset); gtk_icon_set_unref(iconset); } gtk_widget_destroy(win); g_object_unref(G_OBJECT(icon_factory)); }