Mercurial > pidgin.yaz
view PROGRAMMING_NOTES @ 10682:c604c88a7530
[gaim-migrate @ 12228]
This is the changes I made to plugin loading to oldstatus a few days ago.
Luckily plugin.c is compiled before gtkstatusbox.c, so I can at least
test that this compiles. It's basically the same code as oldstatus,
so hopefully it'll work. Here's the commit message from that commit:
sf patch #1118347, from Richard Laager, with changes by me
This changes how plugins are loaded. Here's the run-down:
1. If a plugin is loaded, the plugin's full file name + path is
stored in prefs.xml
2. When we attempt to load any saved plugins, we first try to load
the plugin using the full path name.
3. If that fails, we strip the plugin's path and just use the base
name. When doing this, if the plugin is a .so or .dll we also
strip the plugin's extension.
This change will hopefully allow people to use the same prefs.xml
on Windows and "lunix" and have their list of loaded plugins
not get cleared.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Fri, 11 Mar 2005 03:54:23 +0000 |
parents | da88e2cd5c53 |
children | 83ec0b408926 |
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Notes on keeping GAIM OS independant ------------------------------------ General ------- - Use G_DIR_SEPARATOR_S and G_DIR_SEPARATOR for paths - Use g_getenv, g_snprintf, g_vsnprintf - Use gaim_home_dir instead of g_get_home_dir or g_getenv("HOME") - Make sure when including win32dep.h that it is the last header to be included. - Open binary files when reading or writing with 'b' mode. e.g: fopen("somefile", "wb"); Not doing so will open files in windows using defaut translation mode. i.e. newline -> <CR><LF> Paths ----- - DATADIR, LOCALEDIR & LIBDIR are defined in wingaim as functions. Doing the following will therefore break the windows build: printf("File in DATADIR is: %s\n", DATADIR G_DIR_SEPARATOR_S "pic.png"); it should be: printf("File in DATADIR is: %s%s%s\n", DATADIR, G_DIR_SEPARATOR_S, "pic.png"); PLUGINS & PROTOS ---------------- - G_MODULE_EXPORT all functions which are to be accessed from outside the scope of its "dll" or "so". (E.G. gaim_plugin_init) - G_MODULE_IMPORT all global variables which are located outside your dynamic library. (E.G. connections) (Not doing this will cause "Memory Access Violations" in Win32)