view pixmaps/Makefile.mingw @ 4576:c7569367ed87

[gaim-migrate @ 4857] "Sender: darkrain I tried your patch, but my system (debian unstable) barfed building it. The first problem was that sound.h was included before gaim.h, so I moved it to be included after gaim.h. Then, I changed the other line (the one about playing the actualy sound) to read: gaim_sound_play_event(GAIM_SOUND_POUNCE_DEFAULT); " now it should actually work :-) committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Wed, 12 Feb 2003 03:12:03 +0000
parents 5f0385678315
children bc494c4a3991
line wrap: on
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#
# Makefile.mingw
#
# Description: Makefile for win32 (mingw) version of Gaim pixmaps
#

datadir = ../win32-install-dir

include ./Makefile.am

install:
	if test '$(SUBDIRS)'; then \
	  list='$(SUBDIRS)'; for subdir in $$list; do \
	    $(MAKE) -C $$subdir -f Makefile.mingw install; \
	  done; \
	fi;
	if test '$(gaimbuttonpix_DATA)'; then \
	  mkdir -p $(gaimbuttonpixdir); \
	  cp $(gaimbuttonpix_DATA) $(gaimbuttonpixdir); \
	fi;
	if test '$(gaimdialogpix_DATA)'; then \
	  mkdir -p $(gaimdialogpixdir); \
	  cp $(gaimdialogpix_DATA) $(gaimdialogpixdir); \
	fi;
	if test '$(gaimmenupix_DATA)'; then \
	  mkdir -p $(gaimmenupixdir); \
	  cp $(gaimmenupix_DATA) $(gaimmenupixdir); \
	fi;
	if test '$(gaimdistpix_DATA)'; then \
	  mkdir -p $(gaimdistpixdir); \
	  cp $(gaimdistpix_DATA) $(gaimdistpixdir); \
	fi;
	if test '$(distpixmap_DATA)'; then \
	  mkdir -p $(distpixmapdir); \
	  cp $(distpixmap_DATA) $(distpixmapdir); \
	fi;