view pixmaps/status-game.xpm @ 4576:c7569367ed87

[gaim-migrate @ 4857] "Sender: darkrain I tried your patch, but my system (debian unstable) barfed building it. The first problem was that sound.h was included before gaim.h, so I moved it to be included after gaim.h. Then, I changed the other line (the one about playing the actualy sound) to read: gaim_sound_play_event(GAIM_SOUND_POUNCE_DEFAULT); " now it should actually work :-) committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Wed, 12 Feb 2003 03:12:03 +0000
parents 304e8c376472
children
line wrap: on
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/* XPM */
static char * status_game_xpm[] = {
"12 12 14 1",
" 	c None",
".	c #FFFFFF",
"+	c #838183",
"@	c #000000",
"#	c #000083",
"$	c #008183",
"%	c #C5C2FF",
"&	c #C0C0C0",
"*	c #808000",
"=	c #FFFF00",
"-	c #000080",
";	c #808080",
">	c #800000",
",	c #FF0000",
"  &&@@**&&  ",
" &@@====**& ",
"&@==....=.*&",
"&@=...====*&",
"@=..-.=-.==*",
"@=.&;&&;&==*",
".+@####====*",
"+$%%+%%=,==*",
"#.....$>==*&",
"#.#...$===*&",
"#.....$=**& ",
"#...#.$*&&  "};