Mercurial > pidgin.yaz
view src/win32/win32dep.h @ 9730:c9ac1976ef01
[gaim-migrate @ 10591]
I shuffled lots of stuff around again.
See plugins/ChangeLog.API for the list of renamed functions.
I'm trying to clean up gtkdialogs.c/.h, so I moved the away stuff
into away.c/.h
I also reduced the minimum buddy list height from 200 pixels to
100 pixels. I just realized that that's also the default height
used when you don't have a prefs.xml, which is bad. I think I'm
going to set the default height to around 300 pixels.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Mon, 09 Aug 2004 03:49:46 +0000 |
parents | 5e7ffea3f76a |
children | 95ca0db2d01d |
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/* * gaim * * File: win32dep.h * * Copyright (C) 2002-2003, Herman Bloggs <hermanator12002@yahoo.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef _WIN32DEP_H_ #define _WIN32DEP_H_ #include <winsock2.h> #include <process.h> #include <gtk/gtk.h> #include <gdk/gdkevents.h> #include "wgaimerror.h" #include "libc_interface.h" /* * PROTOS */ /** ** win32dep.c **/ /* Windows helper functions */ extern HINSTANCE wgaim_hinstance(void); extern FARPROC wgaim_find_and_loadproc(char*, char*); extern gboolean wgaim_read_reg_string(HKEY key, char* sub_key, char* val_name, LPBYTE data, LPDWORD data_len); extern char* wgaim_escape_dirsep(char*); /* Determine Gaim paths */ extern char* wgaim_install_dir(void); extern char* wgaim_lib_dir(void); extern char* wgaim_locale_dir(void); extern char* wgaim_data_dir(void); /* UI related */ extern void wgaim_conv_im_blink(GtkWidget*); extern void wgaim_conv_im_blink_state(gboolean val); extern void wgaim_gtk_window_move(GtkWindow *window, gint x, gint y); /* Utility */ extern int wgaim_gz_decompress(const char* in, const char* out); extern int wgaim_gz_untar(const char* filename, const char* destdir); /* Docklet */ extern void wgaim_systray_minimize( GtkWidget* ); extern void wgaim_systray_maximize( GtkWidget* ); /* init / cleanup */ extern void wgaim_init(HINSTANCE); extern void wgaim_cleanup(void); /* * MACROS */ /* * Gaim specific */ #define DATADIR wgaim_install_dir() #define LIBDIR wgaim_lib_dir() #define LOCALEDIR wgaim_locale_dir() #endif /* _WIN32DEP_H_ */