view gaim2blt.pl @ 5032:cb700c07ee07

[gaim-migrate @ 5375] Rewrote the buddy pounce code. It's now core/UI split, and may allow for more advanced stuff later. Pounce actions are now a UI thing, and the backend logic for registering, unregistering, and activating pouncs is now in core. Also, the buddy pounce dialog was redesigned. Oh, and there are new pounce types. You can now choose from: * Sign on * Sign off * Away * Return from away * Idle * Return from idle * Buddy starts typing * Buddy stops typing Should work. I've been using it for some time. If you find a bug, though, let me know. committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Sat, 05 Apr 2003 10:14:21 +0000
parents 66bf7ecefedd
children
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#!/usr/bin/perl -w
# Original by Andy Harrison,
# Rewrite by Decklin Foster,
# Available under the GPL.

package Gaim2Blt;
use strict;
use Getopt::Std;
use vars qw(%opts $in_group);

getopts('s:', \%opts);
die "usage: $0 -s 'screen name' gaim.buddy\n" unless $opts{s};

print <<"EOF";
Config {
  version 1
}
User {
  screenname "$opts{s}"
}
Buddy {
  list {
EOF

while (<>) {
    chomp;
    my ($type, $args) = split ' ', $_, 2;
    next unless $type;

    if ($type eq 'g') {
        print "    }\n" if ($in_group);
        print qq(    "$args" {\n);
        $in_group = 1;
    } elsif ($type eq 'b') {
        my ($buddy, $alias) = split /:/, $args;
        print qq(      "$buddy"\n);
    }
}

print <<"EOF";
    }
  }
}
EOF