view src/dnd-hints.h @ 5032:cb700c07ee07

[gaim-migrate @ 5375] Rewrote the buddy pounce code. It's now core/UI split, and may allow for more advanced stuff later. Pounce actions are now a UI thing, and the backend logic for registering, unregistering, and activating pouncs is now in core. Also, the buddy pounce dialog was redesigned. Oh, and there are new pounce types. You can now choose from: * Sign on * Sign off * Away * Return from away * Idle * Return from idle * Buddy starts typing * Buddy stops typing Should work. I've been using it for some time. If you find a bug, though, let me know. committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Sat, 05 Apr 2003 10:14:21 +0000
parents 5fb47ec9bfe4
children 4691c5936c01
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/**
 * @file dnd-hints.h Drag-and-Drop arrow hints
 *
 * Copyright (C) 2002-2003, Christian Hammond <chipx86@gnupdate.org>
 *
 * Copyright (C) 2001 Ricardo Fernández Pascual
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2, or (at your option)
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 */
#ifndef _GAIM_DND_HINTS_H_
#define _GAIM_DND_HINTS_H_

#include <glib.h>
#include <gtk/gtkwidget.h>

/**
 * Conversation drag-and-drop arrow types.
 */
typedef enum
{
	HINT_ARROW_UP,    /**< Up arrow.    */
	HINT_ARROW_DOWN,  /**< Down arrow.  */
	HINT_ARROW_LEFT,  /**< Left arrow.  */
	HINT_ARROW_RIGHT  /**< Right arrow. */

} DndHintWindowId;

/**
 * Conversation drag-and-drop arrow positions.
 */
typedef enum {

	HINT_POSITION_RIGHT,  /**< Position to the right of a tab.  */
	HINT_POSITION_LEFT,   /**< Position to the left of a tab.   */
	HINT_POSITION_TOP,    /**< Position above a tab.            */
	HINT_POSITION_BOTTOM, /**< Position below a tab.            */
	HINT_POSITION_CENTER  /**< Position in the center of a tab. */

} DndHintPosition;

/**
 * Shows a drag-and-drop hint at the specified location.
 *
 * @param id The ID of the hint to show.
 * @param x  The X location to show it at.
 * @param y  The Y location to show it at.
 */
void dnd_hints_show(DndHintWindowId id, gint x, gint y);

/**
 * Hides the specified drag-and-drop hint.
 *
 * @param id The ID of the hint to hide.
 */
void dnd_hints_hide(DndHintWindowId id);

/**
 * Hides all drag-and-drop hints.
 */
void dnd_hints_hide_all(void);

/**
 * Shows a drag-and-drop hint relative to a widget.
 *
 * @param id     The ID of the hint.
 * @param widget The widget that the hint is relative to.
 * @param horiz  The horizontal relative position.
 * @param vert   The vertical relative position.
 */
void dnd_hints_show_relative(DndHintWindowId id, GtkWidget *widget,
							 DndHintPosition horiz, DndHintPosition vert);

#endif /* _GAIM_DND_HINTS_H_ */