view src/stock.c @ 5032:cb700c07ee07

[gaim-migrate @ 5375] Rewrote the buddy pounce code. It's now core/UI split, and may allow for more advanced stuff later. Pounce actions are now a UI thing, and the backend logic for registering, unregistering, and activating pouncs is now in core. Also, the buddy pounce dialog was redesigned. Oh, and there are new pounce types. You can now choose from: * Sign on * Sign off * Away * Return from away * Idle * Return from idle * Buddy starts typing * Buddy stops typing Should work. I've been using it for some time. If you find a bug, though, let me know. committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Sat, 05 Apr 2003 10:14:21 +0000
parents 8e55a4d362a3
children 5ec912df7a18
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/**
 * @file stock.c GTK+ Stock resources
 *
 * gaim
 *
 * Copyright (C) 2002-2003, Christian Hammond <chipx86@gnupdate.org>
 * 
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#include "stock.h"
#include "core.h"
#include <gtk/gtk.h>
#include <string.h>

#ifdef _WIN32
#include "win32dep.h"
#endif

static struct StockIcon
{
	const char *name;
	const char *dir;
	const char *filename;

} const stock_icons[] =
{
	{ GAIM_STOCK_ABOUT,           "buttons", "about_menu.png"           },
	{ GAIM_STOCK_ACCOUNTS,        "buttons", "accounts.png"             },
	{ GAIM_STOCK_BGCOLOR,         "buttons", "change-bgcolor-small.png" },
	{ GAIM_STOCK_BLOCK,           NULL,      GTK_STOCK_STOP             },
	{ GAIM_STOCK_CHAT,            NULL,      GTK_STOCK_JUMP_TO          },
	{ GAIM_STOCK_DOWNLOAD,        NULL,      GTK_STOCK_GO_DOWN          },
	{ GAIM_STOCK_DIALOG_AUTH,     "dialogs", "gaim_auth.png"            },
	{ GAIM_STOCK_DIALOG_COOL,     "dialogs", "gaim_cool.png"            },
	{ GAIM_STOCK_DIALOG_ERROR,    "dialogs", "gaim_error.png"           },
	{ GAIM_STOCK_DIALOG_INFO,     "dialogs", "gaim_info.png"            },
	{ GAIM_STOCK_DIALOG_QUESTION, "dialogs", "gaim_question.png"        },
	{ GAIM_STOCK_DIALOG_WARNING,  "dialogs", "gaim_warning.png"         },
	{ GAIM_STOCK_FGCOLOR,         "buttons", "change-fgcolor-small.png" },
	{ GAIM_STOCK_EDIT,            "buttons", "edit.png"                 },
	{ GAIM_STOCK_FILE_CANCELED,   NULL,      GTK_STOCK_CANCEL           },
	{ GAIM_STOCK_FILE_DONE,       NULL,      GTK_STOCK_APPLY            },
	{ GAIM_STOCK_FILE_TRANSFER,   NULL,      GTK_STOCK_REVERT_TO_SAVED  },
	{ GAIM_STOCK_GROUP,           NULL,      GTK_STOCK_OPEN             },
	{ GAIM_STOCK_ICON_AWAY,       "icons",   "away.png"                 },
	{ GAIM_STOCK_ICON_AWAY_MSG,   "icons",   "msgpend.png"              },
	{ GAIM_STOCK_ICON_CONNECT,    "icons",   "connect.png"              },
	{ GAIM_STOCK_ICON_OFFLINE,    "icons",   "offline.png"              },
	{ GAIM_STOCK_ICON_ONLINE,     "icons",   "online.png"               },
	{ GAIM_STOCK_ICON_ONLINE_MSG, "icons",   "msgunread.png"            },
	{ GAIM_STOCK_IGNORE,          NULL,      GTK_STOCK_DIALOG_ERROR     },
	{ GAIM_STOCK_IM,              NULL,      GTK_STOCK_CONVERT          },
	{ GAIM_STOCK_IMAGE,           "buttons", "insert-image-small.png"   },
	{ GAIM_STOCK_INFO,            NULL,      GTK_STOCK_FIND             },
	{ GAIM_STOCK_INVITE,          NULL,      GTK_STOCK_JUMP_TO          },
	{ GAIM_STOCK_LINK,            "buttons", "insert-link-small.png"    },
	{ GAIM_STOCK_LOGO,            "gaim",    "logo.png"                 },
	{ GAIM_STOCK_PRIVACY,         NULL,      GTK_STOCK_PROPERTIES       },
	{ GAIM_STOCK_SEND,            NULL,      GTK_STOCK_CONVERT          },
	{ GAIM_STOCK_SIGN_ON,         NULL,      GTK_STOCK_EXECUTE          },
	{ GAIM_STOCK_SIGN_OFF,        NULL,      GTK_STOCK_CLOSE            },
	{ GAIM_STOCK_SMILEY,          "buttons", "insert-smiley-small.png"  },
	{ GAIM_STOCK_TEXT_BIGGER,     "buttons", "text_bigger.png"          },
	{ GAIM_STOCK_TEXT_NORMAL,     "buttons", "text_normal.png"          },
	{ GAIM_STOCK_TEXT_SMALLER,    "buttons", "text_smaller.png"         },
	{ GAIM_STOCK_TYPED,           "gaim",    "typed.png"                },
	{ GAIM_STOCK_TYPING,          "gaim",    "typing.png"               },
	{ GAIM_STOCK_UPLOAD,          NULL,      GTK_STOCK_GO_UP            },
	{ GAIM_STOCK_WARN,            NULL,      GTK_STOCK_DIALOG_WARNING   }
};

static gint stock_icon_count = sizeof(stock_icons) / sizeof(*stock_icons);

static gchar *
find_file(const char *dir, const char *base)
{
	char *filename;

	if (base == NULL)
		return NULL;

	if (!strcmp(dir, "gaim"))
		filename = g_build_filename(DATADIR, "pixmaps", "gaim", base, NULL);
	else
		filename = g_build_filename(DATADIR, "pixmaps", "gaim", dir, base, NULL);

	if (!g_file_test(filename, G_FILE_TEST_EXISTS)) {
		g_critical("Unable to load stock pixmap %s\n", base);

		g_free(filename);

		return NULL;
	}

	return filename;
}

void
setup_stock()
{
	GtkIconFactory *icon_factory;
	int i;
	GtkWidget *win;

	/* Setup the icon factory. */
	icon_factory = gtk_icon_factory_new();

	gtk_icon_factory_add_default(icon_factory);

	/* Er, yeah, a hack, but it works. :) */
	win = gtk_window_new(GTK_WINDOW_TOPLEVEL);
	gtk_widget_realize(win);

	for (i = 0; i < stock_icon_count; i++) {
		GdkPixbuf *pixbuf;
		GtkIconSet *iconset;
		gchar *filename;

		if (stock_icons[i].dir == NULL) {

			/* GTK+ Stock icon */
			iconset = gtk_style_lookup_icon_set(gtk_widget_get_style(win),
												stock_icons[i].filename);
		}
		else {
			filename = find_file(stock_icons[i].dir, stock_icons[i].filename);

			if (filename == NULL)
				continue;

			pixbuf = gdk_pixbuf_new_from_file(filename, NULL);

			g_free(filename);

			iconset = gtk_icon_set_new_from_pixbuf(pixbuf);
		}

		gtk_icon_factory_add(icon_factory, stock_icons[i].name, iconset);

		gtk_icon_set_unref(iconset);
	}

	gtk_widget_destroy(win);

	/* register logo icon size */
	gtk_icon_size_register(GAIM_ICON_SIZE_LOGO, 210, 150);

	g_object_unref(G_OBJECT(icon_factory));
}