view src/gaim-client.h @ 11935:cb73483c9f63

[gaim-migrate @ 14226] Here are buddy-status-changed and buddy-idle-changed signals, to replace buddy-away, buddy-back, buddy-idle, and buddy-unidle. It it now possible to detect when a buddy goes from one away-state to another away-state without coming back in between. I'm not really sure I like how buddy-idle-changed works here, but it felt better to keep it consistent. It currently only fires on idle and unidle and not on just-more-idle, though that's easy to change if we decide plugins might want to know as idle time increases. I think I got all the doxygen and ChangeLog.API stuff, someone yell if I missed something. committer: Tailor Script <tailor@pidgin.im>
author Etan Reisner <pidgin@unreliablesource.net>
date Mon, 31 Oct 2005 22:02:30 +0000
parents 66f872f30e40
children 2078f65a8e98
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#ifndef _LIBGAIM_H_INCLUDED_
#define _LIBGAIM_H_INCLUDED_

#include <glib.h>
#include "gaim-client-bindings.h"

G_BEGIN_DECLS

void gaim_init(void);

G_END_DECLS

#endif