view src/gaim-send-async @ 11935:cb73483c9f63

[gaim-migrate @ 14226] Here are buddy-status-changed and buddy-idle-changed signals, to replace buddy-away, buddy-back, buddy-idle, and buddy-unidle. It it now possible to detect when a buddy goes from one away-state to another away-state without coming back in between. I'm not really sure I like how buddy-idle-changed works here, but it felt better to keep it consistent. It currently only fires on idle and unidle and not on just-more-idle, though that's easy to change if we decide plugins might want to know as idle time increases. I think I got all the doxygen and ChangeLog.API stuff, someone yell if I missed something. committer: Tailor Script <tailor@pidgin.im>
author Etan Reisner <pidgin@unreliablesource.net>
date Mon, 31 Oct 2005 22:02:30 +0000
parents 1d97f18595be
children ac5bc9a7b603
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#!/bin/bash

METHOD_NAME=$1

if test -z "$METHOD_NAME" 
then
    cat <<EOF 
This program calls gaim API functions using DBus.  As opposed to gaim-send, 
it does not print the return value.

Usage:

   $0 method-name type1:parameter1 type2:parameter2 ...

This shell script just invokes dbus-send, see man dbus-send for how 
to specify the parameters.  

Examples:

   $0 GaimCoreQuit

Use dbus-viewer to get the list of supported functions and their parameters.
EOF
    exit 1
fi

shift
dbus-send --dest=org.gaim.GaimService --type=method_call /org/gaim/GaimObject org.gaim.GaimInterface.$METHOD_NAME "$@"

echo