view plugins/mono/BooPlugin.boo @ 12143:cbebda5f019c

[gaim-migrate @ 14444] SF Patch #1360399 from Evan Schoenberg (evands) "I discussed this previously with Mark and he said it'd be fine. This factors out the part of the send_file function which creates a new GaimXfer into a separate prpl function, new_xfer. It's called in each of the existing send_file functions. This is needed so that another client (okay, Adium) can get a new outgoing GaimXfer from a prpl without depending upon the specific ft.c logic of send_file; previously I was adding a duplicate method to each prpl and then calling it directly." I fixed a couple small bugs in this. Otherwise, it looks good, and seems like a reasonable libgaim request. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Sat, 19 Nov 2005 00:26:12 +0000
parents a3302d271199
children
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import Gaim

class BooPlugin(GaimPlugin):

	def handle(*args as (object)):
		b as Buddy
		b = args[0]
		Debug.debug(Debug.INFO, "booplugin",  "Boo Plugin knows that " + b.Alias + " is away\n")
		
	override def Load():
		Debug.debug(Debug.INFO, "booplugin", "loading...\n")
		BuddyList.OnBuddyAway.connect(self, handle)
		
	override def Unload():
		Debug.debug(Debug.INFO, "booplugin", "unloading...\n")
		
	override def Destroy():
		Debug.debug(Debug.INFO, "booplugin", "destroying...\n")
		
	override def Info():
		return GaimPluginInfo("Boo Plugin", "0.1", "Test Boo Plugin", "Longer Description", "Eoin Coffey", "urled")