Mercurial > pidgin.yaz
view plugins/simple.c @ 9969:cc2e6dd43613
[gaim-migrate @ 10879]
(21:35:19) nosnilmot: LSchiere: gaim_blist_add_group() should not really be
#if 0'd out... does that need a patch?
(21:35:38) LSchiere: why is it #if 0'ed?
(21:35:50) nosnilmot: merging error afaict
(21:35:52) interalia: datallah: talking to yourself is OK. it's when you
answer that it becomes a problem...
(21:35:54) LSchiere: i'm assuming it was done for a reason, temporary as
that reason might be
(21:36:04) nosnilmot: it's not #if 0'd in chip's svn tree
(21:36:08) LSchiere: oddness
(21:36:16) interalia: cvs annotate to the rescue!
(21:36:23) LSchiere: was that part of datallah's patch failure handle
patch?
(21:36:49) datallah: yeah... i'm confused as to how it happened, but the
first part happened during the plain merge and the #endif i added during
the .rej cleanup iirc
(21:37:31) nosnilmot: yup, datallah's right :) I suspect the #if 0 came in
because "patch" was trying to "help"
(21:37:47) LSchiere: okay, let's see what happens without that
(21:38:11) nosnilmot: "it works a lot better and doesn't eat as many buddy
lists for breakfast"
(21:38:12) datallah: it definitely needs to not be commented out
it compiles uncommented, so we'll go with their opinion
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Wed, 08 Sep 2004 01:38:38 +0000 |
parents | a9fb4493ae22 |
children | 50224ac8184d |
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#include "internal.h" #include "debug.h" #include "plugin.h" #include "version.h" static gboolean plugin_load(GaimPlugin *plugin) { gaim_debug(GAIM_DEBUG_INFO, "simple", "simple plugin loaded.\n"); return TRUE; } static gboolean plugin_unload(GaimPlugin *plugin) { gaim_debug(GAIM_DEBUG_INFO, "simple", "simple plugin unloaded.\n"); return TRUE; } static GaimPluginInfo info = { GAIM_PLUGIN_MAGIC, GAIM_MAJOR_VERSION, GAIM_MINOR_VERSION, GAIM_PLUGIN_STANDARD, /**< type */ NULL, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ NULL, /**< id */ N_("Simple Plugin"), /**< name */ VERSION, /**< version */ /** summary */ N_("Tests to see that most things are working."), /** description */ N_("Tests to see that most things are working."), "Eric Warmenhoven <eric@warmenhoven.org>", /**< author */ GAIM_WEBSITE, /**< homepage */ plugin_load, /**< load */ plugin_unload, /**< unload */ NULL, /**< destroy */ NULL, /**< ui_info */ NULL, /**< extra_info */ NULL, NULL }; static void init_plugin(GaimPlugin *plugin) { } GAIM_INIT_PLUGIN(simple, init_plugin, info)