view gaim.desktop @ 4333:cc2f780c0505

[gaim-migrate @ 4597] I needed to make gc->login_time set before do_proto_menu was called, so I moved that line into account_online instead of serv_finish_login. serv_finish_login is called directly after account_online, and gc->login_time isn't used for anything anyway, so it shouldn't matter. I use gc->login_time to determine if a gc's protocol actions menu is ready to be drawn or not (should not be draw for accounts that are in the process of signing online). I made the "Show Buddies Awaiting Authorization" thing show something reasonable for when you aren't waiting for authorization from anyone. I swapped the ok and cancel buttons for the search for buddy by information and clear log file so they follow the HIG. I gave the right side of the log viewer a shadowed border. I Robot. I applied a patch from Ryan McCabe that doesn't really do anything for gaim (yet, anyway), but it allows clients using libfaim to call cleansnacs cleanly, which stops a potential build up of SNACs in memory when you don't send an IM for a long period of time. I applied another patch from Mr. McCabe that fixes a potential crash in ssi.c when your buddy list is a few lions short of a pride, if you know what I mean. I re-prettified an authorization dialog or two. The bold stuff and the non-bold stuff got backwardcised somehow. I added support for those messages from the ICQ server. Like the one that tells you not to give your password to anyone when you first signon. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sat, 18 Jan 2003 01:58:00 +0000
parents d567b52d5ed2
children e73c4e8e2d03
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[Desktop Entry]
Encoding=UTF-8
Name=Gaim
Comment=Multi-protocol Instant Messaging Client
Comment[es]=Cliente de mensajería instantánea multiprotocolo
Exec=gaim
Icon=gaim.png
Terminal=false
Type=Application
Categories=Application;Network;