view pixmaps/Makefile.mingw @ 4333:cc2f780c0505

[gaim-migrate @ 4597] I needed to make gc->login_time set before do_proto_menu was called, so I moved that line into account_online instead of serv_finish_login. serv_finish_login is called directly after account_online, and gc->login_time isn't used for anything anyway, so it shouldn't matter. I use gc->login_time to determine if a gc's protocol actions menu is ready to be drawn or not (should not be draw for accounts that are in the process of signing online). I made the "Show Buddies Awaiting Authorization" thing show something reasonable for when you aren't waiting for authorization from anyone. I swapped the ok and cancel buttons for the search for buddy by information and clear log file so they follow the HIG. I gave the right side of the log viewer a shadowed border. I Robot. I applied a patch from Ryan McCabe that doesn't really do anything for gaim (yet, anyway), but it allows clients using libfaim to call cleansnacs cleanly, which stops a potential build up of SNACs in memory when you don't send an IM for a long period of time. I applied another patch from Mr. McCabe that fixes a potential crash in ssi.c when your buddy list is a few lions short of a pride, if you know what I mean. I re-prettified an authorization dialog or two. The bold stuff and the non-bold stuff got backwardcised somehow. I added support for those messages from the ICQ server. Like the one that tells you not to give your password to anyone when you first signon. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sat, 18 Jan 2003 01:58:00 +0000
parents 5f0385678315
children bc494c4a3991
line wrap: on
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#
# Makefile.mingw
#
# Description: Makefile for win32 (mingw) version of Gaim pixmaps
#

datadir = ../win32-install-dir

include ./Makefile.am

install:
	if test '$(SUBDIRS)'; then \
	  list='$(SUBDIRS)'; for subdir in $$list; do \
	    $(MAKE) -C $$subdir -f Makefile.mingw install; \
	  done; \
	fi;
	if test '$(gaimbuttonpix_DATA)'; then \
	  mkdir -p $(gaimbuttonpixdir); \
	  cp $(gaimbuttonpix_DATA) $(gaimbuttonpixdir); \
	fi;
	if test '$(gaimdialogpix_DATA)'; then \
	  mkdir -p $(gaimdialogpixdir); \
	  cp $(gaimdialogpix_DATA) $(gaimdialogpixdir); \
	fi;
	if test '$(gaimmenupix_DATA)'; then \
	  mkdir -p $(gaimmenupixdir); \
	  cp $(gaimmenupix_DATA) $(gaimmenupixdir); \
	fi;
	if test '$(gaimdistpix_DATA)'; then \
	  mkdir -p $(gaimdistpixdir); \
	  cp $(gaimdistpix_DATA) $(gaimdistpixdir); \
	fi;
	if test '$(distpixmap_DATA)'; then \
	  mkdir -p $(distpixmapdir); \
	  cp $(distpixmap_DATA) $(distpixmapdir); \
	fi;