view src/win32/resource.h @ 10793:ccf5e33e3239

[gaim-migrate @ 12435] this should fix the infinite looping. I bet we still infinite loop in the debug window, but the fix for that is obvious, don't have debug statements in the expose event :P Someone should double check this code works right in say, rtl languages and stuff, and genereally look for bugs. committer: Tailor Script <tailor@pidgin.im>
author Tim Ringenbach <marv@pidgin.im>
date Fri, 08 Apr 2005 01:31:50 +0000
parents 976c7b186789
children
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#define GAIM_ICON                       104
#define GAIM_OFFLINE_ICON               105
#define GAIM_AWAY_ICON                  106
#define GAIM_TRAY_ICON                  107
#define GAIM_OFFLINE_TRAY_ICON          108
#define GAIM_AWAY_TRAY_ICON             109
#define GAIM_PEND_TRAY_ICON             110
#define GAIM_AWAYPEND_TRAY_ICON         111
#define GAIM_BLANK_TRAY_ICON            112
#define GAIM_TRAY_ICON_4BIT             113
#define GAIM_OFFLINE_TRAY_ICON_4BIT     114
#define GAIM_AWAY_TRAY_ICON_4BIT        115
#define GAIM_PEND_TRAY_ICON_4BIT        116
#define GAIM_AWAYPEND_TRAY_ICON_4BIT    117