view src/proxy.h @ 3551:cd938f18f3f8

[gaim-migrate @ 3626] In the interest of continued progress, I pulled what's usable out of my development tree and am committing it. Here, we have gotten rid of the plugins dialog and perl menu under Tools and put them both in preferences. Perl scripts now work like plugins--you have to load them explicitly (it will probe $prefix/lib/gaim and $HOME/.gaim for them) and you can unload them (although right now, this is entirely unreliable) Oh, and I broke all your perl scripts. Sorry about that. Don't try fixing them yet, though--I'm gonna make unloading single scripts more reliable tommorow. I should also finish Phase Two tommorow as well. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Thu, 26 Sep 2002 07:37:52 +0000
parents 5473c8c5378d
children 9682c0e022c6
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/*
 * gaim
 *
 * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

/* this is the export part of the proxy.c file. it does a little
   prototype-ing stuff and redefine some net function to mask them
   with some kind of transparent layer */ 

#ifndef _PROXY_H_
#define _PROXY_H_

#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
#include <netinet/in.h>
#include <glib.h>

#define PROXY_NONE 0
#define PROXY_HTTP 1
#define PROXY_SOCKS4 2
#define PROXY_SOCKS5 3

extern char proxyhost[128];
extern int  proxyport;
extern int  proxytype;
extern char proxyuser[128];
extern char proxypass[128];

typedef enum {
	GAIM_INPUT_READ = 1 << 0,
	GAIM_INPUT_WRITE = 1 << 1
} GaimInputCondition;
typedef void (*GaimInputFunction)(gpointer, gint, GaimInputCondition);

extern gint gaim_input_add(int, GaimInputCondition, GaimInputFunction, gpointer);
extern void gaim_input_remove(gint);

extern int proxy_connect(char *host, int port, GaimInputFunction func, gpointer data);

#endif /* _PROXY_H_ */