Mercurial > pidgin.yaz
view src/proxy.h @ 3551:cd938f18f3f8
[gaim-migrate @ 3626]
In the interest of continued progress, I pulled what's usable out of my
development tree and am committing it.
Here, we have gotten rid of the plugins dialog and perl menu under Tools and
put them both in preferences. Perl scripts now work like plugins--you have
to load them explicitly (it will probe $prefix/lib/gaim and $HOME/.gaim for
them) and you can unload them (although right now, this is entirely unreliable)
Oh, and I broke all your perl scripts. Sorry about that. Don't try fixing
them yet, though--I'm gonna make unloading single scripts more reliable
tommorow.
I should also finish Phase Two tommorow as well.
committer: Tailor Script <tailor@pidgin.im>
author | Sean Egan <seanegan@gmail.com> |
---|---|
date | Thu, 26 Sep 2002 07:37:52 +0000 |
parents | 5473c8c5378d |
children | 9682c0e022c6 |
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/* * gaim * * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ /* this is the export part of the proxy.c file. it does a little prototype-ing stuff and redefine some net function to mask them with some kind of transparent layer */ #ifndef _PROXY_H_ #define _PROXY_H_ #include <sys/types.h> #include <sys/socket.h> #include <netdb.h> #include <netinet/in.h> #include <glib.h> #define PROXY_NONE 0 #define PROXY_HTTP 1 #define PROXY_SOCKS4 2 #define PROXY_SOCKS5 3 extern char proxyhost[128]; extern int proxyport; extern int proxytype; extern char proxyuser[128]; extern char proxypass[128]; typedef enum { GAIM_INPUT_READ = 1 << 0, GAIM_INPUT_WRITE = 1 << 1 } GaimInputCondition; typedef void (*GaimInputFunction)(gpointer, gint, GaimInputCondition); extern gint gaim_input_add(int, GaimInputCondition, GaimInputFunction, gpointer); extern void gaim_input_remove(gint); extern int proxy_connect(char *host, int port, GaimInputFunction func, gpointer data); #endif /* _PROXY_H_ */