Mercurial > pidgin.yaz
view pixmaps/Makefile.mingw @ 11607:cdab645d1ad6
[gaim-migrate @ 13878]
Fix the crashing that I caused. This restores the situation where the slpcall isn't being cleaned up for the transfer, but I figured out that the reason is that we're not dealing with the "Data Acknowledgement Message" - that is what needs to trigger the cleanup. I'll get to it later.
committer: Tailor Script <tailor@pidgin.im>
author | Daniel Atallah <daniel.atallah@gmail.com> |
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date | Tue, 04 Oct 2005 05:03:02 +0000 |
parents | bc494c4a3991 |
children |
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# # Makefile.mingw # # Description: Makefile for win32 (mingw) version of Gaim pixmaps # datadir = ../win32-install-dir include ./Makefile.am install: if test '$(SUBDIRS)'; then \ list='$(SUBDIRS)'; for subdir in $$list; do \ $(MAKE) -C $$subdir -f Makefile.mingw install; \ done; \ fi; if test '$(gaimbuttonpix_DATA)'; then \ mkdir -p $(gaimbuttonpixdir); \ cp $(gaimbuttonpix_DATA) $(gaimbuttonpixdir); \ fi; if test '$(gaimdialogpix_DATA)'; then \ mkdir -p $(gaimdialogpixdir); \ cp $(gaimdialogpix_DATA) $(gaimdialogpixdir); \ fi; if test '$(gaimiconpix_DATA)'; then \ mkdir -p $(gaimiconpixdir); \ cp $(gaimiconpix_DATA) $(gaimiconpixdir); \ fi; if test '$(gaimdistpix_DATA)'; then \ mkdir -p $(gaimdistpixdir); \ cp $(gaimdistpix_DATA) $(gaimdistpixdir); \ fi; if test '$(distpixmap_DATA)'; then \ mkdir -p $(distpixmapdir); \ cp $(distpixmap_DATA) $(distpixmapdir); \ fi;