view src/gaim-client-example.c @ 13242:cdd107258f11

[gaim-migrate @ 15608] Special handling of disconnection when we were forcibly disconnected is only needed when using OpenSSL, since Mozilla NSS and GnuTLS work fine. I moved the special handling into #ifdef HAVE_OPENSSL blocks and added avoidance of calling gaim_ssl_close() when we were forcibly disconnected since it also causes a crash. Not calling gaim_ssl_close() means that every forced disconnection when using OpenSSL will leak the host name string, since that's released ingaim_ssl_close()... a small leak is prefereable to a crash, but not optimal. committer: Tailor Script <tailor@pidgin.im>
author Evan Schoenberg <evan.s@dreskin.net>
date Sun, 12 Feb 2006 16:25:54 +0000
parents c9312177821a
children 8bda65b88e49
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#define DBUS_API_SUBJECT_TO_CHANGE

#include <stdio.h>
#include <stdlib.h>

#include "gaim-client.h"

/* 
   This example demonstrates how to use libgaim-client to communicate
   with gaim.  The names and signatures of functions provided by
   libgaim-client are the same as those in gaim.  However, all
   structures (such as GaimAccount) are opaque, that is, you can only
   use pointer to them.  In fact, these pointers DO NOT actually point
   to anything, they are just integer identifiers of assigned to these
   structures by gaim.  So NEVER try to dereference these pointers.
   Integer ids as disguised as pointers to provide type checking and
   prevent mistakes such as passing an id of GaimAccount when an id of
   GaimBuddy is expected.  According to glib manual, this technique is
   portable.
*/

int main (int argc, char **argv)
{
    GList *alist, *node;

    gaim_init();
    
    alist = gaim_accounts_get_all();
    for (node = alist; node; node = node->next) {
	GaimAccount *account = (GaimAccount*) node->data;
	char *name = gaim_account_get_username(account);
	g_print("Name: %s\n", name);
	g_free(name);
    }

    g_list_free(alist);

    return 0;
}