view gtk/gtkutils.h @ 14852:cf25420b074d

[gaim-migrate @ 17621] Allow custom buddy icons for people in the buddylist. It's done completely in the UI side. The custom icon does not overwrite the original icon, which is displayed in the tooltip. You can set the icon by dragging an image on the conv window, or on the buddy in the buddylist. You can also set/remove custom icon from the conversation window by right clicking on the icon in the conv window. committer: Tailor Script <tailor@pidgin.im>
author Sadrul Habib Chowdhury <imadil@gmail.com>
date Sun, 29 Oct 2006 23:35:57 +0000
parents c18bdf510325
children 2d3c7f76cea0
line wrap: on
line source

/**
 * @file gtkutils.h GTK+ utility functions
 * @ingroup gtkui
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _GAIM_GTKUTILS_H_
#define _GAIM_GTKUTILS_H_

#include "gtkconv.h"
#include "gtkgaim.h"
#include "prpl.h"
#include "util.h"

typedef enum
{
	GAIM_BUTTON_HORIZONTAL,
	GAIM_BUTTON_VERTICAL

} GaimButtonOrientation;

typedef enum
{
	GAIM_BUTTON_NONE = 0,
	GAIM_BUTTON_TEXT,
	GAIM_BUTTON_IMAGE,
	GAIM_BUTTON_TEXT_IMAGE

} GaimButtonStyle;

#ifndef _WIN32
typedef enum
{
	GAIM_BROWSER_DEFAULT = 0,
	GAIM_BROWSER_CURRENT,
	GAIM_BROWSER_NEW_WINDOW,
	GAIM_BROWSER_NEW_TAB

} GaimBrowserPlace;
#endif /* _WIN32 */

/**
 * Sets up a gtkimhtml widget, loads it with smileys, and sets the
 * default signal handlers.
 *
 * @param imhtml The gtkimhtml widget to setup.
 */
void gaim_setup_imhtml(GtkWidget *imhtml);

/**
 * Create an GtkIMHtml widget and associated GtkIMHtmlToolbar widget.  This
 * functions puts both widgets in a nice GtkFrame.  They're separate by an
 * attractive GtkSeparator.
 *
 * @param editable @c TRUE if this imhtml should be editable.  If this is @c FALSE,
 *        then the toolbar will NOT be created.  If this imthml should be
 *        read-only at first, but may become editable later, then pass in
 *        @c TRUE here and then manually call gtk_imhtml_set_editable() later.
 * @param imhtml_ret A pointer to a pointer to a GtkWidget.  This pointer
 *        will be set to the imhtml when this function exits.
 * @param toolbar_ret A pointer to a pointer to a GtkWidget.  If editable is
 *        TRUE then this will be set to the toolbar when this function exits.
 *        Otherwise this will be set to @c NULL.
 * @param sw_ret This will be filled with a pointer to the scrolled window
 *        widget which contains the imhtml.
 * @return The GtkFrame containing the toolbar and imhtml.
 */
GtkWidget *gaim_gtk_create_imhtml(gboolean editable, GtkWidget **imhtml_ret, GtkWidget **toolbar_ret, GtkWidget **sw_ret);

/**
 * Toggles the sensitivity of a widget.
 *
 * @param widget    @c NULL. Used for signal handlers.
 * @param to_toggle The widget to toggle.
 */
void gaim_gtk_toggle_sensitive(GtkWidget *widget, GtkWidget *to_toggle);

/**
 * Checks if text has been entered into a GtkTextEntry widget.  If 
 * so, the GTK_RESPONSE_OK on the given dialog is set to TRUE.  
 * Otherwise GTK_RESPONSE_OK is set to FALSE.
 *
 * @param entry  The text entry widget.
 * @param dialog The dialog containing the text entry widget.
 */
void gaim_gtk_set_sensitive_if_input(GtkWidget *entry, GtkWidget *dialog);

/**
 * Toggles the sensitivity of all widgets in a pointer array.
 *
 * @param w    @c NULL. Used for signal handlers.
 * @param data The array containing the widgets to toggle.
 */
void gaim_gtk_toggle_sensitive_array(GtkWidget *w, GPtrArray *data);

/**
 * Toggles the visibility of a widget.
 *
 * @param widget    @c NULL. Used for signal handlers.
 * @param to_toggle The widget to toggle.
 */
void gaim_gtk_toggle_showhide(GtkWidget *widget, GtkWidget *to_toggle);

/**
 * Adds a separator to a menu.
 *
 * @param menu The menu to add a separator to.
 */
void gaim_separator(GtkWidget *menu);

/**
 * Creates a menu item.
 *
 * @param menu The menu to which to append the menu item.
 * @param str  The title to use for the newly created menu item.
 *
 * @return The newly created menu item.
 */
GtkWidget *gaim_new_item(GtkWidget *menu, const char *str);

/**
 * Creates a check menu item.
 *
 * @param menu     The menu to which to append the check menu item.
 * @param str      The title to use for the newly created menu item.
 * @param sf       A function to call when the menu item is activated.
 * @param data     Data to pass to the signal function.
 * @param checked  The initial state of the check item
 *
 * @return The newly created menu item.
 */
GtkWidget *gaim_new_check_item(GtkWidget *menu, const char *str,
		GtkSignalFunc sf, gpointer data, gboolean checked);

/**
 * Creates a menu item.
 *
 * @param menu       The menu to which to append the menu item.
 * @param str        The title for the menu item.
 * @param icon       An icon to place to the left of the menu item,
 *                   or @c NULL for no icon.
 * @param sf         A function to call when the menu item is activated.
 * @param data       Data to pass to the signal function.
 * @param accel_key  Something.
 * @param accel_mods Something.
 * @param mod        Something.
 *
 * @return The newly created menu item.
 */
GtkWidget *gaim_new_item_from_stock(GtkWidget *menu, const char *str,
									const char *icon, GtkSignalFunc sf,
									gpointer data, guint accel_key,
									guint accel_mods, char *mod);

/**
 * Creates a button with the specified text and stock icon.
 *
 * @param text  The text for the button.
 * @param icon  The stock icon name.
 * @param style The orientation of the button.
 *
 * @return The button.
 */
GtkWidget *gaim_pixbuf_button_from_stock(const char *text, const char *icon,
										 GaimButtonOrientation style);

/**
 * Creates a toolbar button with the stock icon.
 *
 * @param stock The stock icon name.
 *
 * @return The button.
 */
GtkWidget *gaim_pixbuf_toolbar_button_from_stock(const char *stock);

/**
 * Creates a HIG preferences frame.
 *
 * @param parent The widget to put the frame into.
 * @param title  The title for the frame.
 *
 * @return The vbox to put things into.
 */
GtkWidget *gaim_gtk_make_frame(GtkWidget *parent, const char *title);

/**
 * Creates a drop-down option menu filled with protocols.
 *
 * @param id        The protocol to select by default.
 * @param cb        The callback to call when a protocol is selected.
 * @param user_data Data to pass to the callback function.
 *
 * @return The drop-down option menu.
 */
GtkWidget *gaim_gtk_protocol_option_menu_new(const char *id,
											 GCallback cb,
											 gpointer user_data);

/**
 * Creates a drop-down option menu filled with accounts.
 *
 * @param default_account The account to select by default.
 * @param show_all        Whether or not to show all accounts, or just
 *                        active accounts.
 * @param cb              The callback to call when an account is selected.
 * @param filter_func     A function for checking if an account should
 *                        be shown. This can be NULL.
 * @param user_data       Data to pass to the callback function.
 *
 * @return The drop-down option menu.
 */
GtkWidget *gaim_gtk_account_option_menu_new(GaimAccount *default_account,
		gboolean show_all, GCallback cb,
		GaimFilterAccountFunc filter_func, gpointer user_data);

/**
 * Gets the currently selected account from an account drop down box.
 *
 * @param optmenu The GtkOptionMenu created by
 *        gaim_gtk_account_option_menu_new.
 * @return Returns the GaimAccount that is currently selected.
 */
GaimAccount *gaim_gtk_account_option_menu_get_selected(GtkWidget *optmenu);

/**
 * Sets the currently selected account for an account drop down box.
 *
 * @param optmenu The GtkOptionMenu created by
 *        gaim_gtk_account_option_menu_new.
 * @param account The GaimAccount to select.
 */
void gaim_gtk_account_option_menu_set_selected(GtkWidget *optmenu, GaimAccount *account);

/**
 * Add autocompletion of screenames to an entry.
 *
 * @param entry     The GtkEntry on which to setup autocomplete.
 * @param optmenu   A menu for accounts, returned by gaim_gtk_account_option_menu_new().
 *                  If @a optmenu is not @c NULL, it'll be updated when a screenname is chosen
 *                  from the autocomplete list.
 * @param all       Whether to include screennames from disconnected accounts.
 */
void gaim_gtk_setup_screenname_autocomplete(GtkWidget *entry, GtkWidget *optmenu, gboolean all);

/**
 * Check if the given path is a directory or not.  If it is, then modify
 * the given GtkFileSelection dialog so that it displays the given path.
 * If the given path is not a directory, then do nothing.
 *
 * @param path    The path entered in the file selection window by the user.
 * @param filesel The file selection window.
 *
 * @return TRUE if given path is a directory, FALSE otherwise.
 */
gboolean gaim_gtk_check_if_dir(const char *path, GtkFileSelection *filesel);

/**
 * Sets up GtkSpell for the given GtkTextView, reporting errors
 * if encountered.
 *
 * This does nothing if Gaim is not compiled with GtkSpell support.
 *
 * @param textview The textview widget to setup spellchecking for.
 */
void gaim_gtk_setup_gtkspell(GtkTextView *textview);

/**
 * Save menu accelerators callback
 */
void gaim_gtk_save_accels_cb(GtkAccelGroup *accel_group, guint arg1,
							 GdkModifierType arg2, GClosure *arg3,
							 gpointer data);

/**
 * Save menu accelerators
 */
gboolean gaim_gtk_save_accels(gpointer data);

/**
 * Load menu accelerators
 */
void gaim_gtk_load_accels(void);

/**
 * Parses an application/x-im-contact MIME message and returns the
 * data inside.
 *
 * @param msg          The MIME message.
 * @param all_accounts If TRUE, check all compatible accounts, online or
 *                     offline. If FALSE, check only online accounts.
 * @param ret_account  The best guess at a compatible protocol,
 *                     based on ret_protocol. If NULL, no account was found.
 * @param ret_protocol The returned protocol type.
 * @param ret_username The returned username.
 * @param ret_alias    The returned alias.
 *
 * @return TRUE if the message was parsed for the minimum necessary data.
 *         FALSE otherwise.
 */
gboolean gaim_gtk_parse_x_im_contact(const char *msg, gboolean all_accounts,
									 GaimAccount **ret_account,
									 char **ret_protocol, char **ret_username,
									 char **ret_alias);

/**
 * Sets an ATK name for a given widget.  Also sets the labelled-by 
 * and label-for ATK relationships.
 *
 * @param w The widget that we want to name.
 * @param l A GtkLabel that we want to use as the ATK name for the widget.
 */
void gaim_set_accessible_label(GtkWidget *w, GtkWidget *l);

/**
 * A valid GtkMenuPositionFunc.  This is used to determine where 
 * to draw context menu's when the menu is activated with the 
 * keyboard (shift+F10).  If the menu is activated with the mouse, 
 * then you should just use GTK's built-in position function, 
 * because it does a better job of positioning the menu.
 *
 * @param menu The menu we are positioning.
 * @param x Address of the gint representing the horizontal position
 *        where the menu shall be drawn. This is an output parameter.
 * @param y Address of the gint representing the vertical position
 *        where the menu shall be drawn. This is an output parameter.
 * @param push_in This is an output parameter?
 * @param user_data Not used by this particular position function.
 */
void gaim_gtk_treeview_popup_menu_position_func(GtkMenu *menu,
												gint *x,
												gint *y,
												gboolean *push_in,
												gpointer user_data);

/**
 * Manages drag'n'drop of files.
 *
 * @param sd GtkSelectionData for managing drag'n'drop
 * @param account Account to be used (may be NULL if conv is not NULL)
 * @param who Buddy name (may be NULL if conv is not NULL)
 */
void gaim_dnd_file_manage(GtkSelectionData *sd, GaimAccount *account, const char *who);

/**
 * Convenience wrapper for gaim_buddy_icon_get_scale_size
 */
void gaim_gtk_buddy_icon_get_scale_size(GdkPixbuf *buf, GaimBuddyIconSpec *spec, int *width, int *height);

/**
 * Returns the base image to represent the account, based on
 * the currently selected theme.
 *
 * @param account      The account.
 * @param scale_factor The amount to scale to the original image.
 *                     The default size is 32x32 pixels.  A scale
 *                     factor of 1 means no scaling will be done.
 *                     A scale factor of 0.5 means the length
 *                     and width will be 16 pixels each.
 *
 * @return A newly-created pixbuf with a reference count of 1,
 *         or NULL if any of several error conditions occurred:
 *         the file could not be opened, there was no loader
 *         for the file's format, there was not enough memory
 *         to allocate the image buffer, or the image file
 *         contained invalid data.
 */
GdkPixbuf *gaim_gtk_create_prpl_icon(GaimAccount *account, double scale_factor);

/**
 * Create a protocol icon with the status emblem overlayed in
 * the lower right corner.
 *
 * @param account      The account.
 * @param status_type  The status type of the emblem to overlay.
 * @param scale_factor The amount to scale to the original image.
 *                     The default size is 32x32 pixels.  A scale
 *                     factor of 1 means no scaling will be done.
 *                     A scale factor of 0.5 means the length
 *                     and width will be 16 pixels each.
 *
 * @return A newly-created pixbuf with a reference count of 1,
 *         or NULL if any of several error conditions occurred:
 *         the file could not be opened, there was no loader
 *         for the file's format, there was not enough memory
 *         to allocate the image buffer, or the image file
 *         contained invalid data.
 */
GdkPixbuf *gaim_gtk_create_prpl_icon_with_status(GaimAccount *account, GaimStatusType *status_type, double scale_factor);

/**
 * Create a Gaim running-man icon with the status emblem overlayed
 * in the lower right corner.
 *
 * @param primitive    The status type to set the emblem for.
 * @param scale_factor The amount to scale to the original image.
 *                     The default size is 32x32 pixels.  A scale
 *                     factor of 1 means no scaling will be done.
 *                     A scale factor of 0.5 means the length
 *                     and width will be 16 pixels each.
 *
 * @return A newly-created pixbuf with a reference count of 1,
 *         or NULL if any of several error conditions occurred:
 *         the file could not be opened, there was no loader for
 *         the file's format, there was not enough memory to
 *         allocate the image buffer, or the image file contained
 *         invalid data.
 */
GdkPixbuf *gaim_gtk_create_gaim_icon_with_status(GaimStatusPrimitive primitive, double scale_factor);


/**
 * Append a GaimMenuAction to a menu.
 *
 * @param menu    The menu to append to.
 * @param act     The GaimMenuAction to append.
 * @param gobject The object to be passed to the action callback.
 */
void gaim_gtk_append_menu_action(GtkWidget *menu, GaimMenuAction *act,
                                 gpointer gobject);

/**
 * Sets the mouse pointer for a GtkWidget.
 *
 * After setting the cursor, the display is flushed, so the change will
 * take effect immediately.
 *
 * If the window for @a widget is @c NULL, this function simply returns.
 *
 * @param widget      The widget for which to set the mouse pointer
 * @param cursor_type The type of cursor to set
 */
void gaim_gtk_set_cursor(GtkWidget *widget, GdkCursorType cursor_type);

/**
 * Sets the mouse point for a GtkWidget back to that of its parent window.
 *
 * If @a widget is @c NULL, this function simply returns.
 *
 * If the window for @a widget is @c NULL, this function simply returns.
 *
 * @note The display is not flushed from this function.
 */
void gaim_gtk_clear_cursor(GtkWidget *widget);

/**
 * Creates a File Selection widget for choosing a buddy icon
 *
 * @param parent      The parent window
 * @param callback    The callback to call when the window is closed. If the user chose an icon, the char* argument will point to its path
 * @param data        Data to pass to @callback
 * @return            The file dialog 
 */
GtkWidget *gaim_gtk_buddy_icon_chooser_new(GtkWindow *parent, void(*callback)(const char*,gpointer), gpointer data);

/**
 * Converts a buddy icon to the required size and format
 * 
 * @param plugin     The prpl to conver the icon
 * @param path       The path of a buddy icon to convert
 * @return           The name of a new buddy icon
 */
char* gaim_gtk_convert_buddy_icon(GaimPlugin *plugin, const char *path);

#if !GTK_CHECK_VERSION(2,6,0)
/**
 * Creates a new pixbuf by loading an image from a file. The image will
 * be scaled to fit in the requested size, optionally preserving the image's
 * aspect ratio.
 */
GdkPixbuf *gdk_pixbuf_new_from_file_at_scale(const char *filename, int width, int height,
											 gboolean preserve_aspect_ratio,
											 GError **error);
#endif

#endif /* _GAIM_GTKUTILS_H_ */

/**
 * Set or unset a custom buddyicon for a user.
 *
 * @param account   The account the user belongs to.
 * @param who       The name of the user.
 * @param filename  The path of the custom icon. If this is @c NULL, then any
 *                  previously set custom buddy icon for the user is removed.
 */
void gaim_gtk_set_custom_buddy_icon(GaimAccount *account, const char *who, const char *filename);