view doc/sound-signals.dox @ 12867:cf3540702d21

[gaim-migrate @ 15218] A patch from Ranma42 in SF Bug #1220557, with lots of changes by me. This merges gaim_conv_chat_remove_users and gaim_conv_chat_remove_user. As I did with gaim_conv_chat_add_user and gaim_conv_chat_add_users, gaim_conv_chat_remove_user is just a simple wrapper. The conversation UI op chat_remove_user has similarly been removed, in favor of UIs only having to implement one function to remove users. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Sat, 14 Jan 2006 00:06:24 +0000
parents b0582839cd6c
children 8cf53d7a0887
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/** @page sound-signals Sound Signals

 @signals
  @signal playing-sound-event
 @endsignals

 <hr>

 @signaldef playing-sound-event
  @signalproto
gboolean (*playing_sound_event)(GaimSoundEventID event, GaimAccount *account);
  @endsignalproto
  @signaldesc
   Emitted when gaim is going to play a sound event. This can be used to cancel playing sound by returning TRUE.
  @param event   The event this sound represents.
  @param account The account the sound is being played for.
  @return @c TRUE if the sound should not be played, or @c FALSE otherwise.
 @endsignaldef

 */
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