Mercurial > pidgin.yaz
view plugins/mono/MPlugin.cs @ 12867:cf3540702d21
[gaim-migrate @ 15218]
A patch from Ranma42 in SF Bug #1220557, with lots of changes by me.
This merges gaim_conv_chat_remove_users and gaim_conv_chat_remove_user.
As I did with gaim_conv_chat_add_user and gaim_conv_chat_add_users,
gaim_conv_chat_remove_user is just a simple wrapper. The conversation UI op
chat_remove_user has similarly been removed, in favor of UIs only having to
implement one function to remove users.
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Sat, 14 Jan 2006 00:06:24 +0000 |
parents | 67fbd2ff4c4e |
children |
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using Gaim; public class MPlugin : GaimPlugin { public void HandleSig(object[] args) { Buddy buddy = (Buddy)args[0]; Status old_status = (Status)args[1]; Status status = (Status)args[2]; Debug.debug(Debug.INFO, "mplug", "buddy " + buddy.Name + " went from " + old_status.Id + " to " + status.Id + "\n"); } public override void Load() { Debug.debug(Debug.INFO, "mplug", "loading...\n"); /*Signal.connect(BuddyList.GetHandle(), this, "buddy-away", new Signal.Handler(HandleSig));*/ BuddyList.OnBuddyStatusChanged.connect(this, new Signal.Handler(HandleSig)); } public override void Unload() { Debug.debug(Debug.INFO, "mplug", "unloading...\n"); } public override void Destroy() { Debug.debug(Debug.INFO, "mplug", "destroying...\n"); } public override GaimPluginInfo Info() { return new GaimPluginInfo("C# Plugin", "0.1", "Test C# Plugin", "Longer Description", "Eoin Coffey", "urled"); } }