Mercurial > pidgin.yaz
view src/win_gaim.c @ 4936:cfeab08d4be9
[gaim-migrate @ 5270]
This should fix up the group deletion segfaults, makes the offline groups not
start out collapsed, and probably something else i've forgotten. Oh, yeah,
makes the show offline buddies preference actually work right. Also kills
some code duplication.
I should make buddy icons 100x100, so they can use some of that new blank
space in the buddy list. That'd be cool.
committer: Tailor Script <tailor@pidgin.im>
author | Nathan Walp <nwalp@pidgin.im> |
---|---|
date | Tue, 01 Apr 2003 03:19:51 +0000 |
parents | 70b892694e0b |
children | 5aeba37b303c |
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/* * win_aim.c * * Author: Herman Bloggs <hermanator12002@yahoo.com> * Date: June, 2002 * Description: Entry point for win32 gaim, and various win32 dependant * routines. */ #include <windows.h> #include <stdlib.h> /* * GLOBALS */ __declspec(dllimport) HINSTANCE gaimexe_hInstance; /* * LOCALS */ /* * PROTOTYPES */ extern int gaim_main( int, char** ); #ifdef __GNUC__ # ifndef _stdcall # define _stdcall __attribute__((stdcall)) # endif #endif int _stdcall WinMain (struct HINSTANCE__ *hInstance, struct HINSTANCE__ *hPrevInstance, char *lpszCmdLine, int nCmdShow) { gaimexe_hInstance = hInstance; return gaim_main (__argc, __argv); }