Mercurial > pidgin.yaz
view console/gntconn.c @ 15081:d24de6319f87
[gaim-migrate @ 17866]
Get rid of a bunch of compile warnings
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Fri, 01 Dec 2006 08:07:17 +0000 |
parents | 81650a27f253 |
children | 2eacd3be75a0 |
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/** * @file gntconn.c GNT Connection API * @ingroup gntui * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "notify.h" #include "gntconn.h" #include "gntgaim.h" static void gg_connection_report_disconnect(GaimConnection *gc, const char *text) { char *act, *primary, *secondary; GaimAccount *account = gaim_connection_get_account(gc); act = g_strdup_printf(_("%s (%s)"), gaim_account_get_username(account), gaim_account_get_protocol_name(account)); primary = g_strdup_printf(_("%s disconnected."), act); secondary = g_strdup_printf(_("%s was disconnected due to the following error:\n%s"), act, text); gaim_notify_error(account, _("Connection Error"), primary, secondary); g_free(act); g_free(primary); g_free(secondary); } static GaimConnectionUiOps ops = { .connect_progress = NULL, .connected = NULL, .disconnected = NULL, .notice = NULL, .report_disconnect = gg_connection_report_disconnect }; GaimConnectionUiOps *gg_connections_get_ui_ops() { return &ops; } void gg_connections_init() {} void gg_connections_uninit() {}