Mercurial > pidgin.yaz
view src/gtkconn.c @ 11907:d2db6426c88a
[gaim-migrate @ 14198]
sf patch #1342817, from Evan Schoenberg
"As discussed in #gaim, this patch removes idle.c and replaces it
with gtkidle.c and gtkidle.h. The attached diff removes the idle
management from its various hiding places in connection.c, server.c,
and gaim.h. The plugins Changelog.API is appropriately updated.
The new gtkidle files are attached; idle.c should be removed from
CVS."
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Sun, 30 Oct 2005 23:00:47 +0000 |
parents | 2d98b2759fa1 |
children | 8a7553e149de |
line wrap: on
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/* * @file gtkconn.c GTK+ Connection API * @ingroup gtkui * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "internal.h" #include "gtkgaim.h" #include "account.h" #include "debug.h" #include "notify.h" #include "prefs.h" #include "gtkblist.h" #include "gtkstatusbox.h" #include "gtkstock.h" #include "util.h" #include "gtkblist.h" #include "gtkdialogs.h" #include "gtkutils.h" #define INITIAL_RECON_DELAY 8000 #define MAX_RECON_DELAY 600000 typedef struct { int delay; guint timeout; } GaimAutoRecon; static GHashTable *hash = NULL; static GSList *accountReconnecting = NULL; static void gaim_gtk_connection_connect_progress(GaimConnection *gc, const char *text, size_t step, size_t step_count) { GaimGtkBuddyList *gtkblist = gaim_gtk_blist_get_default_gtk_blist(); if (!gtkblist) return; gtk_gaim_status_box_set_connecting(GTK_GAIM_STATUS_BOX(gtkblist->statusbox), (gaim_connections_get_connecting() != NULL)); gtk_gaim_status_box_pulse_connecting(GTK_GAIM_STATUS_BOX(gtkblist->statusbox)); } static void gaim_gtk_connection_connected(GaimConnection *gc) { GaimGtkBuddyList *gtkblist = gaim_gtk_blist_get_default_gtk_blist(); GaimAccount *account = NULL; if (!gtkblist) return; gtk_gaim_status_box_set_connecting(GTK_GAIM_STATUS_BOX(gtkblist->statusbox), (gaim_connections_get_connecting() != NULL)); account = gaim_connection_get_account(gc); if (hash != NULL) g_hash_table_remove(hash, account); if (accountReconnecting == NULL) return; accountReconnecting = g_slist_remove(accountReconnecting, account); if (accountReconnecting == NULL) gtk_gaim_status_box_set_error(GTK_GAIM_STATUS_BOX(gtkblist->statusbox), NULL); gaim_gtk_blist_update_protocol_actions(); } static void gaim_gtk_connection_disconnected(GaimConnection *gc) { GaimGtkBuddyList *gtkblist = gaim_gtk_blist_get_default_gtk_blist(); if (!gtkblist) return; gtk_gaim_status_box_set_connecting(GTK_GAIM_STATUS_BOX(gtkblist->statusbox), (gaim_connections_get_connecting() != NULL)); gaim_gtk_blist_update_protocol_actions(); if (gaim_connections_get_all() != NULL) return; gaim_gtkdialogs_destroy_all(); } static void gaim_gtk_connection_notice(GaimConnection *gc, const char *text) { } static void free_auto_recon(gpointer data) { GaimAutoRecon *info = data; if (info->timeout != 0) g_source_remove(info->timeout); g_free(info); } static gboolean do_signon(gpointer data) { GaimAccount *account = data; GaimAutoRecon *info; gaim_debug(GAIM_DEBUG_INFO, "autorecon", "do_signon called\n"); g_return_val_if_fail(account != NULL, FALSE); info = g_hash_table_lookup(hash, account); if (g_list_index(gaim_accounts_get_all(), account) < 0) return FALSE; if (info) info->timeout = 0; gaim_debug(GAIM_DEBUG_INFO, "autorecon", "calling gaim_account_connect\n"); gaim_account_connect(account); gaim_debug(GAIM_DEBUG_INFO, "autorecon", "done calling gaim_account_connect\n"); return FALSE; } static void gaim_gtk_connection_report_disconnect(GaimConnection *gc, const char *text) { GaimGtkBuddyList *list = gaim_gtk_blist_get_default_gtk_blist(); GaimAccount *account = NULL; GaimAutoRecon *info; GSList* listAccount; if (hash == NULL) { hash = g_hash_table_new_full(g_int_hash, g_int_equal, NULL, free_auto_recon); } account = gaim_connection_get_account(gc); info = g_hash_table_lookup(hash, account); if (accountReconnecting) listAccount = g_slist_find(accountReconnecting, account); else listAccount = NULL; if (!gc->wants_to_die) { gtk_gaim_status_box_set_error(GTK_GAIM_STATUS_BOX(list->statusbox), text); if (info == NULL) { info = g_new0(GaimAutoRecon, 1); g_hash_table_insert(hash, account, info); info->delay = INITIAL_RECON_DELAY; } else { info->delay = MIN(2 * info->delay, MAX_RECON_DELAY); if (info->timeout != 0) g_source_remove(info->timeout); } info->timeout = g_timeout_add(info->delay, do_signon, account); if (!listAccount) accountReconnecting = g_slist_prepend(accountReconnecting, account); } else { char *p, *s, *n=NULL ; if (info != NULL) g_hash_table_remove(hash, account); if (listAccount) accountReconnecting = g_slist_delete_link(accountReconnecting, listAccount); if (gaim_account_get_alias(account)) { n = g_strdup_printf("%s (%s) (%s)", gaim_account_get_username(account), gaim_account_get_alias(account), gaim_account_get_protocol_name(account)); } else { n = g_strdup_printf("%s (%s)", gaim_account_get_username(account), gaim_account_get_protocol_name(account)); } p = g_strdup_printf(_("%s disconnected"), n); s = g_strdup_printf(_("%s was disconnected due to an error. %s The account has been disabled. " "Correct the error and reenable the account to connect."), n, text); gaim_notify_error(NULL, NULL, p, s); g_free(p); g_free(s); g_free(n); /* XXX: do we really want to disable the account when it's disconnected by wants_to_die? * This normally happens when you sign on from somewhere else. */ gaim_account_set_enabled(account, GAIM_GTK_UI, FALSE); } } static GaimConnectionUiOps conn_ui_ops = { gaim_gtk_connection_connect_progress, gaim_gtk_connection_connected, gaim_gtk_connection_disconnected, gaim_gtk_connection_notice, gaim_gtk_connection_report_disconnect, }; GaimConnectionUiOps * gaim_gtk_connections_get_ui_ops(void) { return &conn_ui_ops; }