view README.mingw @ 9329:d42f3e4fd7ad

[gaim-migrate @ 10137] We were ignoring an extra packet the server is sending now on joining a room, which has extra members in it. This makes us process it. We do so one at a time though, so it prints a has joined message for them, which sucks but oh well. This also fixes a "bug" where we were getting confused and thinking keys were values and values were keys. But the reason we were getting confused is pretty weird. I think the server was intentionally trying to confuse us this way, to hide extra data from older clients. committer: Tailor Script <tailor@pidgin.im>
author Tim Ringenbach <marv@pidgin.im>
date Sun, 20 Jun 2004 19:18:42 +0000
parents e61a072f4425
children 5d03b309b482
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How to build Gaim using MinGw
=============================

Since these instructions are constantly changing and in order for me to
avoid maintaining two versions of these instructions please refer to:

http://gaim.sourceforge.net/win32

- Herman