view libgaim/plugins/perl/common/Cmds.xs @ 14372:d5c22258df09

[gaim-migrate @ 17078] Reenable the perl build on non-Windows. I'm looking at making a gtk perl plugin to use the gtk stuff, we'll see if I succeed. I'm leaving the gtk stuff in here but ifdef:d out for now. I'll clean it up if I get the gtk perl plugin working. committer: Tailor Script <tailor@pidgin.im>
author Etan Reisner <pidgin@unreliablesource.net>
date Tue, 29 Aug 2006 04:15:29 +0000
parents 60b1bc8dbf37
children
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#include "module.h"
#include "../perl-handlers.h"

MODULE = Gaim::Cmd  PACKAGE = Gaim::Cmd  PREFIX = gaim_cmd_
PROTOTYPES: ENABLE

void
gaim_cmd_help(conv, command)
	Gaim::Conversation conv
	const gchar *command
PREINIT:
	GList *l;
PPCODE:
	for (l = gaim_cmd_help(conv, command); l != NULL; l = l->next) {
		XPUSHs(sv_2mortal(newSVpv(l->data, 0)));
	}

void
gaim_cmd_list(conv)
	Gaim::Conversation conv
PREINIT:
	GList *l;
PPCODE:
	for (l = gaim_cmd_list(conv); l != NULL; l = l->next) {
		XPUSHs(sv_2mortal(newSVpv(l->data, 0)));
	}

Gaim::Cmd::Id
gaim_cmd_register(plugin, command, args, priority, flag, prpl_id, func, helpstr, data = 0)
	Gaim::Plugin plugin
	const gchar *command
	const gchar *args
	Gaim::Cmd::Priority priority
	Gaim::Cmd::Flag flag
	const gchar *prpl_id
	SV *func
	const gchar *helpstr
	SV *data
CODE:
	RETVAL = gaim_perl_cmd_register(plugin, command, args, priority, flag,
	                                prpl_id, func, helpstr, data);
OUTPUT:
	RETVAL

void
gaim_cmd_unregister(id)
	Gaim::Cmd::Id id
CODE:
	gaim_perl_cmd_unregister(id);