view src/debug.c @ 7751:d691cb95ee67

[gaim-migrate @ 8396] Changes for the conversation "Find" dialog: -Makes the window manager "X" work correctly when closing the dialog -Added an "s" mnemonic for the search box -Hitting enter now performs the default action (Find) -The Find button grays and un-grays (aka sensitizes and desensitizes) itself based on the presence or absence of text in the search box. For this I moved a function from dialogs.c to util.[c|h]: gaim_gtk_set_sensitive_if_input() -HIGification suggestions from Steven Garrity: 1. Give the window a title ("Find") as is recommended by the HIG (http://developer.gnome.org/projects/gup/hig/1.0/windows.html#window-properties). 2. Drop the phrase "Enter a search phrase" altogether. Since the text box is already labeled (and if the window was labeled too), this phrase is redundant. Removing it simplifies the visual appearance of the window, and is one less thing to translate. 3.Change text box label from "Search term:" to "Search for:". This isn't a big deal, but the Search window in GEdit uses "Search for:" (I couldn't find much consistency anywhere else). 4.Move "Close" and "Find" buttons to be 12 pixels from the bottom and right edges of the window, as recommended by the HIG (http://developer.gnome.org/projects/gup/hig/1.0/layout.html#window-layout-spacing). Also thanks to Nathan Fredrickson for writing a patch for Steven's suggestions. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Thu, 04 Dec 2003 22:09:58 +0000
parents 7398a8d6862d
children fa6395637e2c
line wrap: on
line source

/**
 * @file debug.c Debug API
 * @ingroup core
 *
 * gaim
 *
 * Copyright (C) 2002-2003, Christian Hammond <chipx86@gnupdate.org>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#include "debug.h"
#include <stdio.h>
#include <stdlib.h>
#include <glib.h>

static GaimDebugUiOps *debug_ui_ops = NULL;

void
gaim_debug_vargs(GaimDebugLevel level, const char *category,
				 const char *format, va_list args)
{
	GaimDebugUiOps *ops;

	g_return_if_fail(level != GAIM_DEBUG_ALL);
	g_return_if_fail(format != NULL);

	ops = gaim_debug_get_ui_ops();

	if (ops != NULL && ops->print != NULL)
		ops->print(level, category, format, args);
}

void
gaim_debug(GaimDebugLevel level, const char *category,
		   const char *format, ...)
{
	va_list args;

	g_return_if_fail(level != GAIM_DEBUG_ALL);
	g_return_if_fail(format != NULL);

	va_start(args, format);
	gaim_debug_vargs(level, category, format, args);
	va_end(args);
}

void
gaim_debug_misc(const char *category, const char *format, ...)
{
	va_list args;

	g_return_if_fail(format != NULL);

	va_start(args, format);
	gaim_debug_vargs(GAIM_DEBUG_MISC, category, format, args);
	va_end(args);
}

void
gaim_debug_info(const char *category, const char *format, ...)
{
	va_list args;

	g_return_if_fail(format != NULL);

	va_start(args, format);
	gaim_debug_vargs(GAIM_DEBUG_INFO, category, format, args);
	va_end(args);
}

void
gaim_debug_warning(const char *category, const char *format, ...)
{
	va_list args;

	g_return_if_fail(format != NULL);

	va_start(args, format);
	gaim_debug_vargs(GAIM_DEBUG_WARNING, category, format, args);
	va_end(args);
}

void
gaim_debug_error(const char *category, const char *format, ...)
{
	va_list args;

	g_return_if_fail(format != NULL);

	va_start(args, format);
	gaim_debug_vargs(GAIM_DEBUG_ERROR, category, format, args);
	va_end(args);
}

void
gaim_debug_fatal(const char *category, const char *format, ...)
{
	va_list args;

	g_return_if_fail(format != NULL);

	va_start(args, format);
	gaim_debug_vargs(GAIM_DEBUG_FATAL, category, format, args);
	va_end(args);
}

void
gaim_debug_set_ui_ops(GaimDebugUiOps *ops)
{
	debug_ui_ops = ops;
}

GaimDebugUiOps *
gaim_debug_get_ui_ops(void)
{
	return debug_ui_ops;
}