view src/socket.c @ 4469:d76095396a0e

[gaim-migrate @ 4744] Phase 2 of the conversation rewrite! Did you think I was done? Okay everybody, the prefs page was slightly redesigned. Not much, though. It needs an overhaul, and still, not everything works.. What we have now is: Conversations | |- IMs |- Chats `- Tabs But that's not the good part of this patch. Oh no, not close. You see, in Conversations, we now have a "Placement" drop-down box. Though this prefs page is ugly and will eventually be redesigned, this gives you the opportunity to set one of a number of different types of conversation placement options. The defaults are: - Last created window: Adds the new conversation to the last created window, like how things have been lately. - New window: Adds the new conversation to a brand new window, every time. Tabs are still there, so you can drag them between windows if you want to manually group them. - By group: This is my new favorite. This will put the new conversation in whatever window it finds first that has another member from that same group on your buddy list. If it doesn't find one, it creates a new window. If the person you IM'd or the person who IM'd you is not on your list, it gets put in a window with other people not on your list. These are the only ones implemented, but don't think you're limited to that. You see, we have new API functions for registering these Conversation Placement functions. All a plugin would need to do is to write a function, take into account OPT_CONVO_COMBINE (oh yeah, "Show IMs and chats in same tabbed window" works again), make sure the conversation is added _somewhere_, and then just register that function. If the plugin is loaded, the user can select it from the existing drop-down box. Cool, huh? Make sure to unregister the function when the plugin is unloaded. Have fun. committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Thu, 30 Jan 2003 09:22:15 +0000
parents 43e396e94095
children fa6395637e2c
line wrap: on
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/*
 * gaim-remote
 *
 * Copyright (C) 2002, Sean Egan <bj91704@binghamton.edu>
 * 
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

/* Somewhat inspired by XMMS:
 *  Copyright (C) 1998-2002  Peter Alm, Mikael Alm, Olle Hallnas,
 *                           Thomas Nilsson and 4Front Technologies
 *  Copyright (C) 1999-2002  Haavard Kvaalen 
 */
 
/* This provides code for connecting to a Gaim socket and communicating with
 * it.  It will eventually be made a library once the core and ui are split. */

#include <sys/types.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <unistd.h>
#include "gaim.h"
#include "gaim-socket.h"

void cui_send_packet (int fd, struct gaim_cui_packet *p) {
	int len = sizeof(p->type) + sizeof(p->subtype) + sizeof(p->length) + p->length;
	char *pack = g_malloc(len);
	char *a = pack;
	memcpy (a, &(p->type), sizeof(p->type));
	a = a + sizeof(p->type);
	memcpy (a, &(p->subtype), sizeof(p->subtype));
	a = a + sizeof(p->subtype);
	memcpy (a, &(p->length), sizeof(p->length));
	a = a + sizeof(p->length);
	memcpy (a, p->data, p->length);
	write(fd, pack, len);
	g_free(pack);
}


void cui_packet_append_string(struct gaim_cui_packet *p, char *str) {
	int len = p->length + strlen(str);
	char *k = g_malloc(len);
	memcpy(k, p->data, p->length);
	memcpy(k + p->length, str, strlen(str));
	if (p->data)
		g_free(p->data);
	p->data = k;
	p->length = len;
}

void cui_packet_append_char(struct gaim_cui_packet *p, char c) {
	int len = p->length + sizeof(char);
	char *k = g_malloc(len);
	memcpy(k, p->data, p->length);
	k[p->length] = c;
	if (p->data)
		g_free(p->data);
	p->data = k;
	p->length = len;
}

void cui_packet_append_raw(struct gaim_cui_packet *p, char *str, int len) {
	int lent = p->length + len;
	char *k = g_malloc(lent);
	memcpy(k, p->data, p->length);
	memcpy(k + p->length, str, len);
	if (p->data)
		g_free(p->data);
	p->data = k;
	p->length = lent;
}

struct gaim_cui_packet *cui_packet_new(guchar type, guchar subtype) {
	struct gaim_cui_packet *p = g_new0(struct gaim_cui_packet, 1);
	p->type = type;
	p->subtype = subtype;
	p->length = 0;
	p->data = NULL;
	return p;
}

void cui_packet_free(struct gaim_cui_packet *p) {
	if (p->data)
		g_free(p->data);
	g_free(p);
}

struct gaim_cui_packet *cui_read_packet(int fd) {
	struct gaim_cui_packet *p = g_new0(struct gaim_cui_packet, 1);
	char *data = NULL;

	if (!(read(fd, &p->type, sizeof(p->type)))) {
		g_free(p);
		return NULL;
	}
	
	
	if (!(read(fd, &p->subtype, sizeof(p->subtype)))) {
		g_free(p);
		return NULL;
	}
	
	
	if (!(read(fd, &p->length, sizeof(p->length)))) {
		g_free(p);
		return NULL;
	}
	
	if (p->length) {
		data = g_malloc(p->length);
		if (!(read(fd, data, p->length))) {
			g_free(p);
			return NULL;
		}
	}
	p->data = data;
	return p;
}

/* copied directly from xmms_connect_to_session */
gint gaim_connect_to_session(gint session)
{
	gint fd;
	uid_t stored_uid, euid;
	struct sockaddr_un saddr;

	if ((fd = socket(AF_UNIX, SOCK_STREAM, 0)) != -1)
	{
		saddr.sun_family = AF_UNIX;
		stored_uid = getuid();
		euid = geteuid();
		setuid(euid);
		sprintf(saddr.sun_path, "%s/gaim_%s.%d", g_get_tmp_dir(), g_get_user_name(), session);
		setreuid(stored_uid, euid);
		if (connect(fd, (struct sockaddr *) &saddr, sizeof (saddr)) != -1)
			return fd;
	}
	close(fd);
	return -1;
}

gboolean gaim_session_exists(int sess)
{
	struct gaim_cui_packet *pack = NULL;

	int fd = gaim_connect_to_session(sess);
	if (fd > 0) {
		pack = cui_packet_new(CUI_TYPE_META, CUI_META_PING);
		cui_send_packet(fd, pack);
		cui_packet_free(pack);
		close(fd);
	} else {
		return FALSE;
	}
	return TRUE;
}