view doc/connection-signals.dox @ 9988:d770673338f4

[gaim-migrate @ 10901] (15:20:15) grim elite: ok.. i just got to make a big #if 0 because the custom away messages aren't setup yet :/ (15:30:01) grim elite: ok i've got it compiling.. couple of warnings yet.. (15:34:24) grim elite: www.reaperworld.com/code/gaim/gaim-2.0.0cvs-oscar_compiles.diff Mark should look this over, but it seems fairly straight forward committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Wed, 08 Sep 2004 19:36:04 +0000
parents aca39e77db85
children 8cf53d7a0887
line wrap: on
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/** @page connection-signals Connection Signals

 @signals
  @signal signing-on
  @signal signed-on
  @signal signing-off
  @signal signed-off
 @endsignals

 <hr>

 @signaldef signing-on
  @signalproto
void (*signing_on)(GaimConnection *gc);
  @endsignalproto
  @signaldesc
   Emitted when a connection is about to sign on.
  @param gc The connection that is about to sign on.
 @endsignaldef

 @signaldef signed-on
  @signalproto
void (*signed_on)(GaimConnection *gc);
  @endsignalproto
  @signaldesc
   Emitted when a connection has signed on.
  @param gc The connection that has signed on.
 @endsignaldef

 @signaldef signing-off
  @signalproto
void (*signing_off)(GaimConnection *gc);
  @endsignalproto
  @signaldesc
   Emitted when a connection is about to sign off.
  @param gc The connection that is about to sign off.
 @endsignaldef

 @signaldef signed-off
  @signalproto
void (*signed_off)(GaimConnection *gc);
  @endsignalproto
  @signaldesc
   Emitted when a connection has signed off.
  @param gc The connection that has signed off.
 @endsignaldef

 */
// vim: syntax=c tw=75 et