view src/Makefile.mingw @ 5301:d846a933299c

[gaim-migrate @ 5673] pur-angst pointed out that info gets set when you sign on, and it doesn't correctly check the unicode length thing. This mostly fixes that. Now your info will get set correctly. However if it is too long you will get 2 error messages saying Gaim has truncated it. This is better than nothing, for now, I think. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Tue, 06 May 2003 00:05:01 +0000
parents d635e8fe2fba
children cb2a6b373ba1
line wrap: on
line source

#
# Makefile.mingw
#
# Description: Makefile for win32 (mingw) version of Gaim
#

#
# PATHS
#

INCLUDE_DIR :=		.
GTK_TOP :=		../../win32-dev/gtk_2_0
GAIM_TOP :=		..
GAIM_SRC :=		.
PERL_LIB_DIR :=		../../win32-dev/perl56
PERL_INCLUDE :=         $(PERL_LIB_DIR)/CORE
ASPELL_TOP :=		../../win32-dev/aspell-dev-0-50-3-3
GTKSPELL_TOP :=		../../win32-dev/gtkspell-2.0.4
IDLETRACK_TOP :=	$(GAIM_TOP)/src/win32/IdleTracker
GAIM_INSTALL_DIR :=	$(GAIM_TOP)/win32-install-dir
MINGW_PLUS_DIR :=	$(GAIM_SRC)/win32/mingw_plus

##
## VARIABLE DEFINITIONS
##

TARGET = gaim

# Compiler and Linker Options

CFLAGS =

DEFINES =

LDFLAGS = -mconsole -mwindows

#-mconsole
#-mwindows

##
## INCLUDE  MAKEFILES
##

include $(GAIM_TOP)/src/win32/global.mak

##
## INCLUDE PATHS
##

INCLUDE_PATHS =		-I$(INCLUDE_DIR) \
			-I$(INCLUDE_DIR)/win32 \
			-I$(MINGW_PLUS_DIR) \
			-I$(IDLETRACK_TOP) \
			-I$(GAIM_TOP) \
			-I$(GTK_TOP)/include \
			-I$(GTK_TOP)/include/gtk-2.0 \
			-I$(GTK_TOP)/include/glib-2.0 \
			-I$(GTK_TOP)/include/pango-1.0 \
			-I$(GTK_TOP)/include/atk-1.0 \
			-I$(GTK_TOP)/lib/glib-2.0/include \
			-I$(GTK_TOP)/lib/gtk-2.0/include \
			-I$(PERL_INCLUDE) \
			-I$(ASPELL_TOP)/include \
			-I$(GTKSPELL_TOP)


LIB_PATHS =		-L$(GTK_TOP)/lib \
			-L$(GAIM_SRC) \
			-L$(IDLETRACK_TOP) \
			-L$(PERL_LIB_DIR) \
			-L$(ASPELL_TOP)/lib

##
##  SOURCES, OBJECTS
##

DLL_C_SRC =		about.c \
			away.c \
			blist.c \
			browser.c \
			buddy_chat.c \
			conversation.c \
			core.c \
			debug.c \
			dialogs.c \
			dnd-hints.c \
			event.c \
			ft.c \
			gaim-disclosure.c \
			gaimrc.c \
			gtkblist.c \
			gtkconv.c \
			gtkcellrendererprogress.c \
			gtkdebug.c \
			gtkft.c \
			gtkimhtml.c \
			gtkplugin.c \
			gtkpounce.c \
			gtkutils.c \
			html.c \
			idle.c \
			log.c \
			main.c \
			md5.c \
			multi.c \
			plugin.c \
			pounce.c \
			prefs.c \
			proxy.c \
			prpl.c \
			server.c \
			sound.c \
			stock.c \
			themes.c \
			util.c \
			win32/win32dep.c \
			win32/MinimizeToTray.c \
			win32/libc_interface.c \
			win32/systray.c \
			win32/wspell.c \
			win32/untar.c

RC_SRC =		win32/gaimrc.rc

EXE_C_SRC = 		win_gaim.c

DLL_OBJECTS = $(DLL_C_SRC:%.c=%.o) 

EXE_OBJECTS = $(EXE_C_SRC:%.c=%.o) $(RC_SRC:%.rc=%.o) 

##
## LIBRARIES
##

DLL_LIBS =		-lgtk-win32-2.0 \
			-lpango-1.0 \
			-lglib-2.0 \
			-lgdk-win32-2.0 \
			-lgobject-2.0 \
			-lintl \
			-lgmodule-2.0 \
			-lgdk_pixbuf-2.0 \
			-lws2_32 \
			-liberty \
			-lwinmm \
			-lperl56 \
			-llibz \
			-lidletrack
			

EXE_LIBS = -lgaim -lglib-2.0

##
## RULES
##

# How to make a C file
%.o: %.c
	$(CC) $(CFLAGS) $(INCLUDE_PATHS) $(DEFINES) -c $< -o $@

# How to make an RC file
%.o: %.rc
	windres -i $< -o $@

##
## TARGET DEFINITIONS
##

.PHONY: all clean

all: $(TARGET).exe $(TARGET).dll

install:
	cp $(GAIM_SRC)/gaim.exe $(GAIM_SRC)/gaim.dll $(GAIM_INSTALL_DIR)

$(IDLETRACK_TOP)/idletrack.dll:
	$(MAKE) -C $(IDLETRACK_TOP) -f Makefile.mingw

#
# BUILD DLL
#

$(TARGET).def: $(DLL_OBJECTS)
	dlltool -D $(TARGET).dll -z $(TARGET).def --export-all-symbols \
		--exclude-symbols WinMain@16 $^

$(TARGET).base: $(DLL_OBJECTS)
	$(CC) -mdll $(LDFLAGS) -o junk.tmp -Wl,--base-file,$@ $(DLL_OBJECTS) $(LIB_PATHS) $(DLL_LIBS)
	rm -rf junk.tmp

$(TARGET).exp: $(TARGET).base $(TARGET).def
	dlltool --dllname $(TARGET).dll --base-file $(TARGET).base \
		--output-exp $(TARGET).exp --def $(TARGET).def

$(TARGET).dll: $(DLL_OBJECTS) $(IDLETRACK_TOP)/idletrack.dll $(TARGET).exp
	$(CC) -mdll $(LDFLAGS) -o $(TARGET).dll $(DLL_OBJECTS) -Wl,$(TARGET).exp $(LIB_PATHS) $(DLL_LIBS)
	rm -rf $(TARGET).exp $(TARGET).def $(TARGET).base

$(TARGET).lib: $(TARGET).def
	dlltool -D $(TARGET).dll -d $(TARGET).def -l $(TARGET).lib

#
# BUILD EXE
#

$(TARGET).exe: $(TARGET).lib $(EXE_OBJECTS)
	$(CC) $(LDFLAGS) $(EXE_OBJECTS) $(LIB_PATHS) $(EXE_LIBS) -o $(TARGET).exe

##
## CLEAN RULES
##

clean:
	$(MAKE) -C $(IDLETRACK_TOP) -f Makefile.mingw clean
	rm -rf *.o ./win32/*.o
	rm -rf $(TARGET).dll
	rm -rf $(TARGET).lib
	rm -rf $(TARGET).exe