Mercurial > pidgin.yaz
view plugins/perl/perl-common.h @ 14122:dabbcb9b013d
[gaim-migrate @ 16759]
This initializes threads for glib and dbus, because under some
circumstances multithreaded libraries are causing dbus badness
(namely, gnome-vfs). This fix doesn't really belong in Gaim, but in
the interest of expedience (we don't want to wait for upstream
libraries to get their initializations all worked around to make
things safe) the fix goes here. Note that all Gaim frontends will
have to initialize glib threads if other threaded libraries which
interact with glib or dbus or what-have-you come into play.
committer: Tailor Script <tailor@pidgin.im>
author | Ethan Blanton <elb@pidgin.im> |
---|---|
date | Mon, 14 Aug 2006 21:46:17 +0000 |
parents | b457aa723bab |
children |
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#ifndef _GAIM_PERL_COMMON_H_ #define _GAIM_PERL_COMMON_H_ #include <glib.h> #ifdef _WIN32 #undef pipe #endif #include <XSUB.h> #include <EXTERN.h> #include <perl.h> #include "plugin.h" #include "value.h" #define is_hvref(o) \ ((o) && SvROK(o) && SvRV(o) && (SvTYPE(SvRV(o)) == SVt_PVHV)) #define hvref(o) \ (is_hvref(o) ? (HV *)SvRV(o) : NULL); #define GAIM_PERL_BOOT_PROTO(x) \ void boot_Gaim__##x(pTHX_ CV *cv); #define GAIM_PERL_BOOT(x) \ gaim_perl_callXS(boot_Gaim__##x, cv, mark) typedef struct { GaimPlugin *plugin; char *package; char *load_sub; char *unload_sub; char *prefs_sub; char *gtk_prefs_sub; char *plugin_action_sub; } GaimPerlScript; void gaim_perl_normalize_script_name(char *name); SV *newSVGChar(const char *str); void gaim_perl_callXS(void (*subaddr)(pTHX_ CV *cv), CV *cv, SV **mark); void gaim_perl_bless_plain(const char *stash, void *object); SV *gaim_perl_bless_object(void *object, const char *stash); gboolean gaim_perl_is_ref_object(SV *o); void *gaim_perl_ref_object(SV *o); int execute_perl(const char *function, int argc, char **args); #if 0 gboolean gaim_perl_value_from_sv(GaimValue *value, SV *sv); SV *gaim_perl_sv_from_value(const GaimValue *value); #endif void *gaim_perl_data_from_sv(GaimValue *value, SV *sv); SV *gaim_perl_sv_from_vargs(const GaimValue *value, va_list *args, void ***copy_arg); #endif /* _GAIM_PERL_COMMON_H_ */