view src/win32/global.mak @ 9019:db1dc2d02020

[gaim-migrate @ 9795] Fiddled with a few small things 1) Added a GAIM_CONNECTION_IS_CONNECTED(gc) #define to connection.h 2) In the functions that build the Account Actions and Plugin Actions menus, I didn't think the comment "plugin and gc will be set from the counting loop already" was accurate (but it might be, becase it seemed like the account actions menu worked with one account online). So I made sure plugin and gc are set to what they should be. 3) Changed gaim_account_is_connected() to use GAIM_CONNECTION_IS_CONNECTED Previously gaim_account_is_connected() would return true for gc's that were "GAIM_CONNECTING." Now it only returns true for gc's that are "GAIM_CONNECTED." committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sat, 22 May 2004 23:08:27 +0000
parents 59ffe137176d
children cae2fb7e8594
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#
# global.mak
#
# This file should be included by all Makefile.mingw files for project
# wide definitions.
#

CC = gcc.exe

# Use -g flag when building debug version of Gaim (including plugins).
# Use -fnative-struct instead of -mms-bitfields when using mingw 1.1
# (gcc 2.95)
CFLAGS += -O2 -Wall -mno-cygwin -mms-bitfields

# If not specified, dlls are built with the default base address of 0x10000000.
# When loaded into a process address space a dll will be rebased if its base
# address colides with the base address of an existing dll.  To avoid rebasing 
# we do the following.  Rebasing can slow down the load time of dlls and it
# also renders debug info useless.
DLL_LD_FLAGS += -Wl,--enable-auto-image-base

VERSION := $(shell cat $(GAIM_TOP)/VERSION)

DEFINES += 	-DVERSION=\"$(VERSION)\" \
		-DHAVE_CONFIG_H