view libfaim/txqueue.c @ 1911:db3104dda736

[gaim-migrate @ 1921] Mike Heffner's redesigned UI. I changed around a lot of things from his patch, not because they weren't good or needed or anything like that; most of the changes I made just made the patch smaller. I moved functions back to where they originally where and renamed them back to what they originally were. Granted the names aren't as... good as the changes Mike made, but eh, it made my life a lot easier when I could see the meat of the changes without all the cosmetic details. The only thing I really changed about his patch was I made the list BROWSE instead of SINGLE so that there wouldn't be need for a deselect callback. Oh yeah, and update_show_plugins is called from different places (so that plugins can call load_plugin and have the window update properly). committer: Tailor Script <tailor@pidgin.im>
author Eric Warmenhoven <eric@warmenhoven.org>
date Tue, 29 May 2001 09:46:05 +0000
parents ec31e23aadc7
children
line wrap: on
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/*
 *  aim_txqueue.c
 *
 * Herein lies all the mangement routines for the transmit (Tx) queue.
 *
 */

#define FAIM_INTERNAL
#include <aim.h>

#ifndef _WIN32
#include <sys/socket.h>
#endif

/*
 * Allocate a new tx frame.
 *
 * This is more for looks than anything else.
 *
 * Right now, that is.  If/when we implement a pool of transmit
 * frames, this will become the request-an-unused-frame part.
 *
 * framing = AIM_FRAMETYPE_OFT/OSCAR
 * chan = channel for OSCAR, hdrtype for OFT
 *
 */
faim_internal struct command_tx_struct *aim_tx_new(struct aim_session_t *sess, 
						   struct aim_conn_t *conn, 
						   unsigned char framing, 
						   int chan, 
						   int datalen)
{
  struct command_tx_struct *newtx;

  if (!conn) {
    faimdprintf(sess, 0, "aim_tx_new: ERROR: no connection specified\n");
    return NULL;
  }

  /* For sanity... */
  if ((conn->type == AIM_CONN_TYPE_RENDEZVOUS) || (conn->type == AIM_CONN_TYPE_RENDEZVOUS_OUT)) {
    if (framing != AIM_FRAMETYPE_OFT) {
      faimdprintf(sess, 0, "aim_tx_new: attempted to allocate inappropriate frame type for rendezvous connection\n");
      return NULL;
    }
  } else {
    if (framing != AIM_FRAMETYPE_OSCAR) {
      faimdprintf(sess, 0, "aim_tx_new: attempted to allocate inappropriate frame type for FLAP connection\n");
      return NULL;
    }
  }

  newtx = (struct command_tx_struct *)malloc(sizeof(struct command_tx_struct));
  if (!newtx)
    return NULL;
  memset(newtx, 0, sizeof(struct command_tx_struct));

  newtx->conn = conn; 

  if(datalen) {
    newtx->data = (unsigned char *)malloc(datalen);
    newtx->commandlen = datalen;
  } else
    newtx->data = NULL;

  newtx->hdrtype = framing;
  if (newtx->hdrtype == AIM_FRAMETYPE_OSCAR) {
    newtx->hdr.oscar.type = chan;
  } else if (newtx->hdrtype == AIM_FRAMETYPE_OFT) {
    newtx->hdr.oft.type = chan;
    newtx->hdr.oft.hdr2len = 0; /* this will get setup by caller */
  } else { 
    faimdprintf(sess, 0, "tx_new: unknown framing\n");
  }

  return newtx;
}

/*
 * aim_tx_enqeue__queuebased()
 *
 * The overall purpose here is to enqueue the passed in command struct
 * into the outgoing (tx) queue.  Basically...
 *   1) Make a scope-irrelevent copy of the struct
 *   2) Lock the struct
 *   3) Mark as not-sent-yet
 *   4) Enqueue the struct into the list
 *   5) Unlock the struct once it's linked in
 *   6) Return
 *
 * Note that this is only used when doing queue-based transmitting;
 * that is, when sess->tx_enqueue is set to &aim_tx_enqueue__queuebased.
 *
 */
static int aim_tx_enqueue__queuebased(struct aim_session_t *sess, struct command_tx_struct *newpacket)
{
  struct command_tx_struct *cur;

  if (newpacket->conn == NULL) {
      faimdprintf(sess, 1, "aim_tx_enqueue: WARNING: enqueueing packet with no connecetion\n");
      newpacket->conn = aim_getconn_type(sess, AIM_CONN_TYPE_BOS);
  }
 
  if (newpacket->hdrtype == AIM_FRAMETYPE_OSCAR) {
    /* assign seqnum */
    newpacket->hdr.oscar.seqnum = aim_get_next_txseqnum(newpacket->conn);
  }
  /* set some more fields */
  newpacket->lock = 1; /* lock */
  newpacket->sent = 0; /* not sent yet */
  newpacket->next = NULL; /* always last */

  /* see overhead note in aim_rxqueue counterpart */
  if (sess->queue_outgoing == NULL) {
    sess->queue_outgoing = newpacket;
  } else {
    for (cur = sess->queue_outgoing;
	 cur->next;
	 cur = cur->next)
      ;
    cur->next = newpacket;
  }

  newpacket->lock = 0; /* unlock so it can be sent */

  return 0;
}

/*
 * aim_tx_enqueue__immediate()
 *
 * Parallel to aim_tx_enqueue__queuebased, however, this bypasses
 * the whole queue mess when you want immediate writes to happen.
 *
 * Basically the same as its __queuebased couterpart, however
 * instead of doing a list append, it just calls aim_tx_sendframe()
 * right here. 
 * 
 */
static int aim_tx_enqueue__immediate(struct aim_session_t *sess, struct command_tx_struct *newpacket)
{
  if (newpacket->conn == NULL) {
    faimdprintf(sess, 1, "aim_tx_enqueue: ERROR: packet has no connection\n");
    if (newpacket->data)
      free(newpacket->data);
    free(newpacket);
    return -1;
  }

  if (newpacket->hdrtype == AIM_FRAMETYPE_OSCAR)
    newpacket->hdr.oscar.seqnum = aim_get_next_txseqnum(newpacket->conn);

  newpacket->lock = 1; /* lock */
  newpacket->sent = 0; /* not sent yet */

  aim_tx_sendframe(sess, newpacket);

  if (newpacket->data)
    free(newpacket->data);
  free(newpacket);

  return 0;
}

faim_export int aim_tx_setenqueue(struct aim_session_t *sess, 
				  int what,  
				  int (*func)(struct aim_session_t *, struct command_tx_struct *))
{
  if (!sess)
    return -1;

  if (what == AIM_TX_QUEUED)
    sess->tx_enqueue = &aim_tx_enqueue__queuebased;
  else if (what == AIM_TX_IMMEDIATE) 
    sess->tx_enqueue = &aim_tx_enqueue__immediate;
  else if (what == AIM_TX_USER) {
    if (!func)
      return -1;
    sess->tx_enqueue = func;
  } else
    return -1; /* unknown action */

  return 0;
}

faim_internal int aim_tx_enqueue(struct aim_session_t *sess, struct command_tx_struct *command)
{
  /*
   * If we want to send a connection thats inprogress, we have to force
   * them to use the queue based version. Otherwise, use whatever they
   * want.
   */
  if (command && command->conn && (command->conn->status & AIM_CONN_STATUS_INPROGRESS)) {
    return aim_tx_enqueue__queuebased(sess, command);
  }
  return (*sess->tx_enqueue)(sess, command);
}

/* 
 *  aim_get_next_txseqnum()
 *
 *   This increments the tx command count, and returns the seqnum
 *   that should be stamped on the next FLAP packet sent.  This is
 *   normally called during the final step of packet preparation
 *   before enqueuement (in aim_tx_enqueue()).
 *
 */
faim_internal unsigned int aim_get_next_txseqnum(struct aim_conn_t *conn)
{
  u_int ret;
  
  faim_mutex_lock(&conn->seqnum_lock);
  ret = ++conn->seqnum;
  faim_mutex_unlock(&conn->seqnum_lock);
  return ret;
}

/*
 *  aim_tx_flushqueue()
 *
 *  This the function is responsable for putting the queued commands
 *  onto the wire.  This function is critical to the operation of 
 *  the queue and therefore is the most prone to brokenness.  It
 *  seems to be working quite well at this point.
 *
 *  Procedure:
 *    1) Traverse the list, only operate on commands that are unlocked
 *       and haven't been sent yet.
 *    2) Lock the struct
 *    3) Allocate a temporary buffer to store the finished, fully
 *       processed packet in.
 *    4) Build the packet from the command_tx_struct data.
 *    5) Write the packet to the socket.
 *    6) If success, mark the packet sent, if fail report failure, do NOT
 *       mark the packet sent (so it will not get purged and therefore
 *       be attempted again on next call).
 *    7) Unlock the struct.
 *    8) Free the temp buffer
 *    9) Step to next struct in list and go back to 1.
 *
 */
faim_internal int aim_tx_sendframe(struct aim_session_t *sess, struct command_tx_struct *cur)
{
  int buflen = 0;
  unsigned char *curPacket;

  if (!cur)
    return -1; /* fatal */

  cur->lock = 1; /* lock the struct */

  if (cur->hdrtype == AIM_FRAMETYPE_OSCAR)
    buflen = cur->commandlen + 6;
  else if (cur->hdrtype == AIM_FRAMETYPE_OFT)
    buflen = cur->hdr.oft.hdr2len + 8;
  else {
    cur->lock = 0;
    return -1;
  }

  /* allocate full-packet buffer */
  if (!(curPacket = (unsigned char *) malloc(buflen))) {
    cur->lock = 0;
    return -1;
  }
      
  if (cur->hdrtype == AIM_FRAMETYPE_OSCAR) {
    /* command byte */
    curPacket[0] = 0x2a;
      
    /* type/family byte */
    curPacket[1] = cur->hdr.oscar.type;
      
    /* bytes 3+4: word: FLAP sequence number */
    aimutil_put16(curPacket+2, cur->hdr.oscar.seqnum);

    /* bytes 5+6: word: SNAC len */
    aimutil_put16(curPacket+4, cur->commandlen);
      
    /* bytes 7 and on: raw: SNAC data */  /* XXX: ye gods! get rid of this! */
    memcpy(&(curPacket[6]), cur->data, cur->commandlen);

  } else if (cur->hdrtype == AIM_FRAMETYPE_OFT) {
    int z = 0;

    z += aimutil_put8(curPacket+z, cur->hdr.oft.magic[0]);
    z += aimutil_put8(curPacket+z, cur->hdr.oft.magic[1]);
    z += aimutil_put8(curPacket+z, cur->hdr.oft.magic[2]);
    z += aimutil_put8(curPacket+z, cur->hdr.oft.magic[3]);

    z += aimutil_put16(curPacket+z, cur->hdr.oft.hdr2len + 8);
    z += aimutil_put16(curPacket+z, cur->hdr.oft.type);

    memcpy(curPacket+z, cur->hdr.oft.hdr2, cur->hdr.oft.hdr2len);
  }

  /* 
   * For OSCAR, a full image of the raw packet data now in curPacket.
   * For OFT, an image of just the bloated header is in curPacket, 
   * since OFT allows us to do the data in a different write (yay!).
   */
  faim_mutex_lock(&cur->conn->active);
  if (send(cur->conn->fd, curPacket, buflen, 0) != buflen) {
    faim_mutex_unlock(&cur->conn->active);
    cur->sent = 1;
    aim_conn_close(cur->conn);
    return 0; /* bail out */
  }

  if ((cur->hdrtype == AIM_FRAMETYPE_OFT) && cur->commandlen) {
    int curposi;
    for(curposi = 0; curposi < cur->commandlen; curposi++)
      faimdprintf(sess, 0, "%02x ", cur->data[curposi]);

    if (send(cur->conn->fd, cur->data, cur->commandlen, 0) != (int)cur->commandlen) {
      /* 
       * Theres nothing we can do about this since we've already sent the 
       * header!  The connection is unstable.
       */
      faim_mutex_unlock(&cur->conn->active);
      cur->sent = 1;
      aim_conn_close(cur->conn);
      return 0; /* bail out */
    }

  }

  cur->sent = 1; /* mark the struct as sent */
  cur->conn->lastactivity = time(NULL);

  faim_mutex_unlock(&cur->conn->active);

  if (sess->debug >= 2) {
    int i;

    faimdprintf(sess, 2, "\nOutgoing packet: (only valid for OSCAR)");
    for (i = 0; i < buflen; i++) {
      if (!(i % 8)) 
	faimdprintf(sess, 2, "\n\t");
      faimdprintf(sess, 2, "0x%02x ", curPacket[i]);
    }
    faimdprintf(sess, 2, "\n");
  }

  cur->lock = 0; /* unlock the struct */

  free(curPacket); /* free up full-packet buffer */

  return 1; /* success */
}

faim_export int aim_tx_flushqueue(struct aim_session_t *sess)
{
  struct command_tx_struct *cur;
   
  if (sess->queue_outgoing == NULL)
    return 0;

  faimdprintf(sess, 2, "beginning txflush...\n");
  for (cur = sess->queue_outgoing; cur; cur = cur->next) {
    /* only process if its unlocked and unsent */
    if (!cur->lock && !cur->sent) {

      if (cur->conn && (cur->conn->status & AIM_CONN_STATUS_INPROGRESS))
	continue;

      /*
       * And now for the meager attempt to force transmit
       * latency and avoid missed messages.
       */
      if ((cur->conn->lastactivity + cur->conn->forcedlatency) >= time(NULL)) {
	/* FIXME FIXME -- should be a break! we dont want to block the upper layers */
	sleep((cur->conn->lastactivity + cur->conn->forcedlatency) - time(NULL));
      }

      /* XXX XXX XXX this should call the custom "queuing" function!! */
      if (aim_tx_sendframe(sess, cur) == -1)
	break;
    }
  }

  /* purge sent commands from queue */
  aim_tx_purgequeue(sess);

  return 0;
}

/*
 *  aim_tx_purgequeue()
 *  
 *  This is responsable for removing sent commands from the transmit 
 *  queue. This is not a required operation, but it of course helps
 *  reduce memory footprint at run time!  
 *
 */
faim_export void aim_tx_purgequeue(struct aim_session_t *sess)
{
  struct command_tx_struct *cur = NULL;
  struct command_tx_struct *tmp;

  if (sess->queue_outgoing == NULL)
    return;
  
  if (sess->queue_outgoing->next == NULL) {
    if (!sess->queue_outgoing->lock && sess->queue_outgoing->sent) {
      tmp = sess->queue_outgoing;
      sess->queue_outgoing = NULL;
      if (tmp->hdrtype == AIM_FRAMETYPE_OFT)
	free(tmp->hdr.oft.hdr2);
      free(tmp->data);
      free(tmp);
    }
    return;
  }

  for(cur = sess->queue_outgoing; cur->next != NULL; ) {
    if (!cur->next->lock && cur->next->sent) {
      tmp = cur->next;
      cur->next = tmp->next;
      if (tmp->hdrtype == AIM_FRAMETYPE_OFT)
	free(tmp->hdr.oft.hdr2);
      free(tmp->data);
      free(tmp);
    }	
    cur = cur->next;

    /* 
     * Be careful here.  Because of the way we just
     * manipulated the pointer, cur may be NULL and 
     * the for() will segfault doing the check unless
     * we find this case first.
     */
    if (cur == NULL)	
      break;
  }
  return;
}

/**
 * aim_tx_cleanqueue - get rid of packets waiting for tx on a dying conn
 * @sess: session
 * @conn: connection that's dying
 *
 * for now this simply marks all packets as sent and lets them
 * disappear without warning.
 *
 * doesn't respect command_tx_struct locks.
 */

faim_export int aim_tx_cleanqueue(struct aim_session_t *sess, struct aim_conn_t *conn)
{
  struct command_tx_struct *cur = NULL;

  if(!sess || !conn)
    return -1;

  /* we don't respect locks here */
  for(cur = sess->queue_outgoing; cur; cur = cur->next)
    if(cur->conn == conn)
      cur->sent = 1;
  
  return 0;
}