view plugins/statenotify.c @ 9459:dbeca8eca296

[gaim-migrate @ 10283] (08:24:24) LSchiere: nosnilmot: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=972285&group_id=235 (08:37:39) nosnilmot: LSchiere: the only way I can reproduce anything like what's reported in that bug is by having the formatting toolbar disabled in prefs, and manually enabling it each time I start a new conversation (08:38:12) LSchiere: nosnilmot: can you fix that case? ;-) (08:38:34) nosnilmot: LSchiere: I doubt it (08:38:42) LSchiere: :-/ (08:39:00) nosnilmot: that would seem to be a stupid case to support, if the user really wants the formatting toolbar then they should just enable it in prefs! (08:39:51) LSchiere: now that's not quite so true. i've got it globally disabled and i've been known to enable it just long enough to remember the code to a smiley i've forgotten (08:40:52) nosnilmot: actually... how about if I try to check if the formatting toolbar is present, and if it's presence doesn't match preferences, don't save the conv size? (08:41:10) LSchiere: that works committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Tue, 06 Jul 2004 12:58:29 +0000
parents 294ae6548d4e
children 91c9e060111b
line wrap: on
line source

#include "internal.h"

#include "blist.h"
#include "conversation.h"
#include "debug.h"
#include "signals.h"

static void
write_status(GaimBuddy *buddy, const char *message)
{
	GaimConversation *conv;
	const char *who;
	char buf[256];

	conv = gaim_find_conversation_with_account(buddy->name, buddy->account);

	if (conv == NULL)
		return;

	who = gaim_get_buddy_alias(buddy);

	g_snprintf(buf, sizeof(buf), message, who);

	gaim_conversation_write(conv, NULL, buf, GAIM_MESSAGE_SYSTEM, time(NULL));
}

static void
buddy_away_cb(GaimBuddy *buddy, void *data)
{
	write_status(buddy, _("%s has gone away."));
}

static void
buddy_unaway_cb(GaimBuddy *buddy, void *data)
{
	write_status(buddy, _("%s is no longer away."));
}

static void
buddy_idle_cb(GaimBuddy *buddy, void *data)
{
	write_status(buddy, _("%s has become idle."));
}

static void
buddy_unidle_cb(GaimBuddy *buddy, void *data)
{
	write_status(buddy, _("%s is no longer idle."));
}

static gboolean
plugin_load(GaimPlugin *plugin)
{
	void *blist_handle = gaim_blist_get_handle();

	gaim_signal_connect(blist_handle, "buddy-away",
						plugin, GAIM_CALLBACK(buddy_away_cb), NULL);
	gaim_signal_connect(blist_handle, "buddy-back",
						plugin, GAIM_CALLBACK(buddy_unaway_cb), NULL);
	gaim_signal_connect(blist_handle, "buddy-idle",
						plugin, GAIM_CALLBACK(buddy_idle_cb), NULL);
	gaim_signal_connect(blist_handle, "buddy-unidle",
						plugin, GAIM_CALLBACK(buddy_unidle_cb), NULL);

	return TRUE;
}

static GaimPluginInfo info =
{
	GAIM_PLUGIN_API_VERSION,                          /**< api_version    */
	GAIM_PLUGIN_STANDARD,                             /**< type           */
	NULL,                                             /**< ui_requirement */
	0,                                                /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	NULL,                                             /**< id             */
	N_("Buddy State Notification"),                   /**< name           */
	VERSION,                                          /**< version        */
	                                                  /**  summary        */
	N_("Notifies in a conversation window when a buddy goes or returns from "
	   "away or idle."),
	                                                  /**  description    */
	N_("Notifies in a conversation window when a buddy goes or returns from "
	   "away or idle."),
	"Christian Hammond <chipx86@gnupdate.org>",       /**< author         */
	GAIM_WEBSITE,                                     /**< homepage       */

	plugin_load,                                      /**< load           */
	NULL,                                             /**< unload         */
	NULL,                                             /**< destroy        */

	NULL,                                             /**< ui_info        */
	NULL,                                             /**< extra_info     */
	NULL,
	NULL
};

static void
init_plugin(GaimPlugin *plugin)
{
}

GAIM_INIT_PLUGIN(statenotify, init_plugin, info)