view src/core.h @ 9459:dbeca8eca296

[gaim-migrate @ 10283] (08:24:24) LSchiere: nosnilmot: https://sourceforge.net/tracker/?func=detail&atid=100235&aid=972285&group_id=235 (08:37:39) nosnilmot: LSchiere: the only way I can reproduce anything like what's reported in that bug is by having the formatting toolbar disabled in prefs, and manually enabling it each time I start a new conversation (08:38:12) LSchiere: nosnilmot: can you fix that case? ;-) (08:38:34) nosnilmot: LSchiere: I doubt it (08:38:42) LSchiere: :-/ (08:39:00) nosnilmot: that would seem to be a stupid case to support, if the user really wants the formatting toolbar then they should just enable it in prefs! (08:39:51) LSchiere: now that's not quite so true. i've got it globally disabled and i've been known to enable it just long enough to remember the code to a smiley i've forgotten (08:40:52) nosnilmot: actually... how about if I try to check if the formatting toolbar is present, and if it's presence doesn't match preferences, don't save the conv size? (08:41:10) LSchiere: that works committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Tue, 06 Jul 2004 12:58:29 +0000
parents f24172f53650
children 11e465b55fe6
line wrap: on
line source

/**
 * @file core.h Gaim Core API
 * @defgroup core Gaim Core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _GAIM_CORE_H_
#define _GAIM_CORE_H_

typedef struct GaimCore GaimCore;

typedef struct
{
	void (*ui_prefs_init)(void);
	void (*debug_ui_init)(void); /* Unfortunate necessity. */
	void (*ui_init)(void);
	void (*quit)(void);

} GaimCoreUiOps;

#ifdef __cplusplus
extern "C" {
#endif

/**
 * Initializes the core of gaim.
 *
 * This will setup preferences for all the core subsystems.
 *
 * @param ui The ID of the UI using the core. This should be a
 *           unique ID, registered with the gaim team.
 *
 * @return @c TRUE if successful, or @c FALSE otherwise.
 */
gboolean gaim_core_init(const char *ui);

/**
 * Quits the core of gaim, which, depending on the UI, may quit the
 * application using the gaim core.
 */
void gaim_core_quit(void);

/**
 * Calls gaim_core_quit().  This can be used as the function 
 * passed to gaim_timeout_add() when you want to shutdown Gaim 
 * in a specified amount of time.  When shutting down Gaim 
 * from a plugin, you must use this with a timeout value of 0: 
 *   gaim_timeout_add(0, gaim_core_quitcb, NULL);
 * This is ensures that code from your plugin is not being 
 * executed when gaim_core_quit() is called.  Otherwise you 
 * would get a core dump after gaim_core_quit() executes and 
 * control returns to your plugin because gaim_core_quit() frees 
 * all plugins.
 */
gboolean gaim_core_quit_cb(gpointer unused);

/**
 * Returns the version of the core library.
 *
 * @return The version of the core library.
 */
const char *gaim_core_get_version(void);

/**
 * Returns the ID of the UI that is using the core.
 *
 * @return The ID of the UI that is currently using the core.
 */
const char *gaim_core_get_ui(void);

/**
 * Returns a handle to the gaim core.
 *
 * This is used for such things as signals.
 */
GaimCore *gaim_get_core(void);

/**
 * Sets the UI ops for the core.
 *
 * @param A UI ops structure for the core.
 */
void gaim_core_set_ui_ops(GaimCoreUiOps *ops);

/**
 * Returns the UI ops for the core.
 *
 * @return The core's UI ops structure.
 */
GaimCoreUiOps *gaim_core_get_ui_ops(void);

#ifdef __cplusplus
}
#endif

#endif /* _GAIM_CORE_H_ */

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