view src/idle.c @ 7864:dc80d4e5c3b0

[gaim-migrate @ 8518] "Attached is a patch I wrote last night while trying to play with docklet.c - it turns out that one of the signals doesn't have the right parameter list (probably after Christian changed the signals some time). It has been tested, rather simply with the fact that a debug statement was not reached before, and is now, following the signal specs here: http://gaim.sourceforge.net/api/conversation-signals.html#received-im-msg I don't know if this needs to go through Robot101 (haven't seen him terribly active of late), and if it does, I'll gladly relay it to him. And yeah, I guess this was all inspired by my away msg at the time: [:-P] Well, I'm not that tired right now, and I think I'm going to work some Merlot and coffee off with some coding and Oggs... Oh yeah, and while I'm rambling about stuff irrelevant to the actual code, I somehow dedicate this patch to the wonderful person for whom I would like to be visually aware of their incoming messages..." --John B. Silvestri committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Sun, 14 Dec 2003 17:04:00 +0000
parents 08ce2a94d9c7
children fa6395637e2c
line wrap: on
line source

/*
 * gaim
 *
 * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#include "gtkinternal.h"

#ifdef USE_SCREENSAVER
# ifndef _WIN32
#  include <X11/Xlib.h>
#  include <X11/Xutil.h>
#  include <X11/extensions/scrnsaver.h>
#  include <gdk/gdkx.h>
# else
#  include "idletrack.h"
# endif
#endif /* USE_SCREENSAVER */

#include "connection.h"
#include "debug.h"
#include "log.h"
#include "multi.h"
#include "prefs.h"
#include "prpl.h"
#include "signals.h"

#include "ui.h"

#include "gtkprefs.h"

/* XXX For the away stuff */
#include "gaim.h"

#define IDLEMARK 600   	/* 10 minutes! */

gint check_idle(gpointer data)
{
	const char *report_idle;
	GaimConnection *gc = data;
	GaimAccount *account;
	time_t t;
#ifdef USE_SCREENSAVER
#ifndef _WIN32
	static XScreenSaverInfo *mit_info = NULL;
#endif
#endif
	int idle_time;

	account = gaim_connection_get_account(gc);

	gaim_signal_emit(gaim_blist_get_handle(), "update-idle");

	time(&t);

	report_idle = gaim_prefs_get_string("/gaim/gtk/idle/reporting_method");

#ifdef USE_SCREENSAVER
	if (report_idle != NULL && !strcmp(report_idle, "system")) {
#ifndef _WIN32
		int event_base, error_base;
		if (XScreenSaverQueryExtension(GDK_DISPLAY(), &event_base, &error_base)) {
			if (mit_info == NULL) {
				mit_info = XScreenSaverAllocInfo();
			}
			XScreenSaverQueryInfo(GDK_DISPLAY(), GDK_ROOT_WINDOW(), mit_info);
			idle_time = (mit_info->idle) / 1000;
		} else
			idle_time = 0;
#else
		idle_time = (GetTickCount() - wgaim_get_lastactive()) / 1000;
#endif
	} else
#endif /* USE_SCREENSAVER */
		idle_time = t - gc->last_sent_time;

	if (gaim_prefs_get_bool("/core/away/away_when_idle") &&
		(idle_time > (60 * gaim_prefs_get_int("/core/away/mins_before_away")))
		&& (!gc->is_auto_away)) {

		if (!gc->away) {
			struct away_message *default_away = NULL;
			const char *default_name;
			GSList *l;

			default_name = gaim_prefs_get_string("/core/away/default_message");

			for(l = away_messages; l; l = l->next) {
				if(!strcmp(default_name, ((struct away_message *)l->data)->name)) {
					default_away = l->data;
					break;
				}
			}

			if(!default_away && away_messages)
				default_away = away_messages->data;

			gaim_debug(GAIM_DEBUG_INFO, "idle",
					   "Making %s away automatically\n",
					   gaim_account_get_username(account));
			if (g_list_length(gaim_connections_get_all()) == 1)
				do_away_message(NULL, default_away);
			else if (default_away)
				serv_set_away(gc, GAIM_AWAY_CUSTOM, default_away->message);
			gc->is_auto_away = 1;
		} else
			gc->is_auto_away = 2;
	} else if (gc->is_auto_away &&
			idle_time < 60 * gaim_prefs_get_int("/core/away/mins_before_away")) {
		if (gc->is_auto_away == 2) {
			gc->is_auto_away = 0;
			return TRUE;
		}
		gc->is_auto_away = 0;
		if (awaymessage == NULL) {
			gaim_debug(GAIM_DEBUG_INFO, "idle",
					   "Removing auto-away message for %s\n", gaim_account_get_username(account));
			serv_set_away(gc, GAIM_AWAY_CUSTOM, NULL);
		} else {
			if (g_list_length(gaim_connections_get_all()) == 1)
				do_im_back(0, 0);
			else {
				gaim_debug(GAIM_DEBUG_INFO, "idle",
						   "Replacing auto-away with global for %s\n",
						   gaim_account_get_username(account));
				serv_set_away(gc, GAIM_AWAY_CUSTOM, awaymessage->message);
			}
		}
	}


	/* If we're not reporting idle times to the server, still use Gaim
	   usage for auto-away, but quit here so we don't report to the 
	   server */

	if (report_idle != NULL && !strcmp(report_idle, "none"))
		return TRUE;

	if (idle_time >= IDLEMARK && !gc->is_idle) {
		gaim_debug(GAIM_DEBUG_INFO, "idle", "Setting %s idle %d seconds\n",
				   gaim_account_get_username(account), idle_time);
		serv_set_idle(gc, idle_time);
		gc->is_idle = 1;
		/* LOG	system_log(log_idle, gc, NULL, OPT_LOG_BUDDY_IDLE | OPT_LOG_MY_SIGNON); */
	} else if (idle_time < IDLEMARK && gc->is_idle) {
		gaim_debug(GAIM_DEBUG_INFO, "idle", "Setting %s unidle\n",
				   gaim_account_get_username(account));
		serv_touch_idle(gc);
		/* LOG	system_log(log_unidle, gc, NULL, OPT_LOG_BUDDY_IDLE | OPT_LOG_MY_SIGNON); */
	}

	return TRUE;

}