view console/libgnt/gnt.h @ 14988:dc9ed6c44c48

[gaim-migrate @ 17766] This should prevent a crash when reading a malformed custom emoticon. Also add some debuggering output for when this happens to see if we can figure out the exact scenario. committer: Tailor Script <tailor@pidgin.im>
author Daniel Atallah <daniel.atallah@gmail.com>
date Fri, 17 Nov 2006 04:31:21 +0000
parents 62bb53609a36
children 0eb7846f9e7e
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#include <glib.h>
#include "gntwidget.h"
#include "gntcolors.h"
#include "gntkeys.h"

void gnt_init();

void gnt_main();

gboolean gnt_ascii_only();

void gnt_screen_occupy(GntWidget *widget);

void gnt_screen_release(GntWidget *widget);

void gnt_screen_update(GntWidget *widget);

void gnt_screen_take_focus(GntWidget *widget);

void gnt_screen_resize_widget(GntWidget *widget, int width, int height);

void gnt_screen_move_widget(GntWidget *widget, int x, int y);

void gnt_screen_rename_widget(GntWidget *widget, const char *text);

gboolean gnt_widget_has_focus(GntWidget *widget);

void gnt_widget_set_urgent(GntWidget *widget);

void gnt_register_action(const char *label, void (*callback)());

gboolean gnt_screen_menu_show(gpointer menu);

void gnt_quit();