view src/win_gaim.c @ 5516:dcfe83cdfd42

[gaim-migrate @ 5915] This fixes http://sourceforge.net/tracker/index.php?func=detail&aid=739709&group_id=235&atid=100235 ...which says that, when using a locale where "None" was i10ned to something other than "None," a strcmp would fail and result in infinite recursion when signing on. This eliminates that. I'd like to point out that I _think_ when the sorting methods are i10ned, and you have a method set, and you switch locales, your sorting method will get reset back to None. If anyone wants to verify and/or fix that, feel free. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sun, 25 May 2003 19:31:09 +0000
parents 70b892694e0b
children 5aeba37b303c
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/*
 *  win_aim.c
 *
 *  Author: Herman Bloggs <hermanator12002@yahoo.com>
 *  Date: June, 2002
 *  Description: Entry point for win32 gaim, and various win32 dependant
 *  routines.
 */
#include <windows.h>
#include <stdlib.h>

/*
 *  GLOBALS
 */
__declspec(dllimport) HINSTANCE gaimexe_hInstance;

/*
 *  LOCALS
 */

/*
 *  PROTOTYPES
 */
extern int gaim_main( int, char** );


#ifdef __GNUC__
#  ifndef _stdcall
#    define _stdcall  __attribute__((stdcall))
#  endif
#endif

int _stdcall
WinMain (struct HINSTANCE__ *hInstance, 
	 struct HINSTANCE__ *hPrevInstance,
	 char               *lpszCmdLine,
	 int                 nCmdShow)
{
	gaimexe_hInstance = hInstance;
	return gaim_main (__argc, __argv);
}