Mercurial > pidgin.yaz
view src/gaim.h @ 6322:dd2be7cd66df
[gaim-migrate @ 6821]
This is:
-Alphabetize the translation things in ChangeLog
-Spell Brian Tarricone's name correctly (I hope...)
-A fix for a crash when renaming a group containing a chat, thanks to
javabsp. Me gusta this change.
-Make the rename group dialog use gaim_request_input(). The old dialog
may be a bit prettier, but this one uses the request code, which means
less work for UIs, which rocks.
-Change the TRUE and FALSE defines in aim.h to be more compatible with c++.
Thanks to Zack Rusin for this change.
-Declare aim.h as a C file when it is used in a c++ program. This should
let libfaim be used in C++ programs such as kopete. Thanks again to
Zack Rusin.
-Rename aimutil_itemidx() to aimutil_itemindex(). "idx" is not a standard
abbreviation, and code is written once and read many times--it should be
easily readable.
-Not an automatic laundry folding machine. So I'm going to do that.
(Fold my laundry)
(Not automatically)
(yet)
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Tue, 29 Jul 2003 04:27:31 +0000 |
parents | 16e384bb7fbf |
children | 7a34722b3164 |
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/* * gaim * * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef _GAIM_H_ #define _GAIM_H_ #define XPATCH BAD /* Because Kalla Said So */ #include "connection.h" /* Globals in main.c */ extern int opt_away; extern char *opt_away_arg; extern char *opt_rcfile_arg; extern int opt_debug; extern GSList *message_queue; extern GSList *unread_message_queue; extern GSList *away_time_queue; /* Functions in dialogs.c */ extern void g_show_info_text(GaimConnection *, const char *, int, const char *, ...); extern void show_change_passwd(GaimConnection *); extern void show_set_dir(GaimConnection *); extern void show_find_email(GaimConnection *); extern void show_find_info(GaimConnection *); extern void show_set_info(GaimConnection *); extern void show_confirm_del(struct buddy *); extern void show_confirm_del_group(struct group *); extern void show_confirm_del_chat(struct chat *); /* Functions in gaimrc.c */ extern gint sort_awaymsg_list(gconstpointer, gconstpointer); /* Functions in idle.c */ extern gint check_idle(gpointer); /*------------------------------------------------------------------------*/ /* Multi-Entry dialog and vCard dialog support */ /*------------------------------------------------------------------------*/ /* * Struct for "instructions" dialog data */ typedef struct multi_instr_dlg { GtkWidget *label; /* dialog instructions widget */ gchar *text; /* dialog instructions */ } MultiInstrData; /* * Struct for multiple-entry dialog data */ typedef struct multi_entry_data { GtkWidget *widget; /* entry widget object */ char *label; /* label text pointer */ char *text; /* entry text pointer */ int visible; /* should entry field be "visible?" */ int editable; /* should entry field be editable? */ } MultiEntryData; /* * Struct for multiple-textbox dialog data */ typedef struct multi_text_data { char *label; /* frame label */ GtkWidget *textbox; /* text entry widget object */ char *text; /* textbox text pointer */ } MultiTextData; /* * Struct to create a multi-entry dialog */ typedef struct multi_entry_dlg { GtkWidget *window; /* dialog main window */ gchar *role; /* window role */ char *title; /* window title */ GaimAccount *account; /* user info - needed for most everything */ MultiInstrData *instructions; /* instructions (what else?) */ GtkWidget *entries_table; /* table widget containing m-e lables & entries */ GtkWidget *entries_frame; /* frame widget containing the table widget */ gchar *entries_title; /* title of multi-entries list */ GSList *multi_entry_items; /* entry dialogs parameters */ GtkWidget *texts_ibox; /* inner vbox containing multi-text frames */ GtkWidget *texts_obox; /* outer vbox containing multi-text frames */ GSList *multi_text_items; /* text dialogs parameters */ void * (*custom)(struct multi_entry_dlg *); /* Custom function that may be used by */ /* multi-entry dialog "wrapper" functions */ /* (Not used by multi-entry dialog routines) */ void (*ok)(GtkWidget *, gpointer); /* "Save/OK" action */ void (*cancel)(GtkWidget *, gpointer); /* "Cancel" action */ } MultiEntryDlg; extern MultiTextData *multi_text_list_update(GSList **, const char *, const char *, int); extern void multi_text_items_free_all(GSList **); extern MultiEntryData *multi_entry_list_update(GSList **, const char *, const char *, int); extern void multi_entry_items_free_all(GSList **); extern void re_show_multi_entry_instr(MultiInstrData *); extern void re_show_multi_entry_entries(GtkWidget **, GtkWidget *, GSList *); extern void re_show_multi_entry_textboxes(GtkWidget **, GtkWidget *, GSList *); extern MultiEntryDlg *multi_entry_dialog_new(void); extern void show_multi_entry_dialog(gpointer); extern void show_set_vcard(MultiEntryDlg *); /*------------------------------------------------------------------------*/ /* End Multi-Entry dialog and vCard dialog support */ /*------------------------------------------------------------------------*/ #endif /* _GAIM_H_ */