Mercurial > pidgin.yaz
view doc/connection-signals.dox @ 9550:de83d2cb87a4
[gaim-migrate @ 10379]
" When unqueuing messages and "sounds while away" is set,
Gaim will play a message receieved for every message
unqueued. If there are a large number of messages, my
SB Audigy tries playing them all and ends up creating a
crackly ugly sound. Friends of mine have complained
about this as well.
This patch fixes that by making sure sounds are
disabled when unqueuing messages. Sounds will be
re-enabled afterwards if necessary.
Something to note is that playing the sounds when
unqueuing messages crashes Gaim on occasion, with about
50% success. After applying this patch, the crashes
stopped. The backtrace isn't particularly
helpful...it's all question marks and valgrind doesn't
say much either. Crash or no crash though, this
eliminates annoying behavior so that is probably more
important.
I originally fixed this for my plugin AutoProfile, but
since they use similar code for queuing messages, it
would be nice if Gaim has it as well :)" --Casey Ho
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Fri, 16 Jul 2004 14:56:47 +0000 |
parents | aca39e77db85 |
children | 8cf53d7a0887 |
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/** @page connection-signals Connection Signals @signals @signal signing-on @signal signed-on @signal signing-off @signal signed-off @endsignals <hr> @signaldef signing-on @signalproto void (*signing_on)(GaimConnection *gc); @endsignalproto @signaldesc Emitted when a connection is about to sign on. @param gc The connection that is about to sign on. @endsignaldef @signaldef signed-on @signalproto void (*signed_on)(GaimConnection *gc); @endsignalproto @signaldesc Emitted when a connection has signed on. @param gc The connection that has signed on. @endsignaldef @signaldef signing-off @signalproto void (*signing_off)(GaimConnection *gc); @endsignalproto @signaldesc Emitted when a connection is about to sign off. @param gc The connection that is about to sign off. @endsignaldef @signaldef signed-off @signalproto void (*signed_off)(GaimConnection *gc); @endsignalproto @signaldesc Emitted when a connection has signed off. @param gc The connection that has signed off. @endsignaldef */ // vim: syntax=c tw=75 et