Mercurial > pidgin.yaz
view doc/gtkblist-signals.dox @ 9550:de83d2cb87a4
[gaim-migrate @ 10379]
" When unqueuing messages and "sounds while away" is set,
Gaim will play a message receieved for every message
unqueued. If there are a large number of messages, my
SB Audigy tries playing them all and ends up creating a
crackly ugly sound. Friends of mine have complained
about this as well.
This patch fixes that by making sure sounds are
disabled when unqueuing messages. Sounds will be
re-enabled afterwards if necessary.
Something to note is that playing the sounds when
unqueuing messages crashes Gaim on occasion, with about
50% success. After applying this patch, the crashes
stopped. The backtrace isn't particularly
helpful...it's all question marks and valgrind doesn't
say much either. Crash or no crash though, this
eliminates annoying behavior so that is probably more
important.
I originally fixed this for my plugin AutoProfile, but
since they use similar code for queuing messages, it
would be nice if Gaim has it as well :)" --Casey Ho
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Fri, 16 Jul 2004 14:56:47 +0000 |
parents | 6bf49a1ec075 |
children | 80b3c9e31df4 |
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/** @page gtkblist-signals GtkBlist Signals @signals @signal gtkblist-created @signal drawing-menu @signal drawing-tooltip @endsignals <hr> @signaldef gtkblist-created @signalproto (*gtkblist-created)(GaimBuddyList *blist); @endsignalproto @signaldesc Emitted when the buddy list is created. @param blist The buddy list. @endsignaldef @signaldef drawing-menu @signalproto void (*drawing-menu)(GtkMenu *menu, GaimBuddy *buddy); @endsignalproto @signaldesc Emitted when the user right clicks on a buddy or chat in the buddy list. @param menu The menu that will be shown. @param buddy The buddy or chat. @endsignaldef @signaldef drawing-tooltip @signalproto void (*drawing-tooltip)(GaimBlistNode *node, char **text); @endsignalproto @signaldesc Emitted just before a tooltip is displayed. @a text is a pointer to a string, so the plugin can replace the text that will be displayed. @note Make sure to free @a *text before you replace it! @param node The blist node for the tooltip. @param text A pointer to the text that will be displayed. @endsignaldef */