Mercurial > pidgin.yaz
view plugins/idle.c @ 9550:de83d2cb87a4
[gaim-migrate @ 10379]
" When unqueuing messages and "sounds while away" is set,
Gaim will play a message receieved for every message
unqueued. If there are a large number of messages, my
SB Audigy tries playing them all and ends up creating a
crackly ugly sound. Friends of mine have complained
about this as well.
This patch fixes that by making sure sounds are
disabled when unqueuing messages. Sounds will be
re-enabled afterwards if necessary.
Something to note is that playing the sounds when
unqueuing messages crashes Gaim on occasion, with about
50% success. After applying this patch, the crashes
stopped. The backtrace isn't particularly
helpful...it's all question marks and valgrind doesn't
say much either. Crash or no crash though, this
eliminates annoying behavior so that is probably more
important.
I originally fixed this for my plugin AutoProfile, but
since they use similar code for queuing messages, it
would be nice if Gaim has it as well :)" --Casey Ho
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Fri, 16 Jul 2004 14:56:47 +0000 |
parents | 67421e0dc497 |
children | f8e395a054e2 |
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/* a nifty little plugin to set your idle time to whatever you want it to be. * useful for almost nothing. mostly just a demo plugin. but it's fun to have * 40-day idle times. */ #include "internal.h" #include "connection.h" #include "debug.h" #include "plugin.h" #include "request.h" #include "server.h" #define IDLE_PLUGIN_ID "gtk-idle" static void idle_action_ok(void *ignored, GaimRequestFields *fields) { time_t t; int tm; GaimAccount *acct; GaimConnection *gc; tm = gaim_request_fields_get_integer(fields, "mins"); acct = gaim_request_fields_get_account(fields, "acct"); gc = gaim_account_get_connection(acct); gaim_debug(GAIM_DEBUG_INFO, "idle", "setting idle time for %s to %d\n", gaim_account_get_username(acct), tm); time(&t); t -= 60 * tm; gc->last_sent_time = t; serv_set_idle(gc, 60 * tm); gc->is_idle = 0; } static void idle_action(GaimPluginAction *action) { /* Use the super fancy request API */ GaimRequestFields *request; GaimRequestFieldGroup *group; GaimRequestField *field; group = gaim_request_field_group_new(NULL); field = gaim_request_field_account_new("acct", _("Account"), NULL); gaim_request_field_account_set_show_all(field, FALSE); gaim_request_field_group_add_field(group, field); field = gaim_request_field_int_new("mins", _("Minutes"), 10); gaim_request_field_group_add_field(group, field); request = gaim_request_fields_new(); gaim_request_fields_add_group(request, group); gaim_request_fields(action->plugin, N_("I'dle Mak'er"), _("Set Account Idle Time"), NULL, request, _("_Set"), G_CALLBACK(idle_action_ok), _("_Cancel"), NULL, NULL); } static GList * actions(GaimPlugin *plugin, gpointer context) { GList *l = NULL; GaimPluginAction *act = NULL; act = gaim_plugin_action_new(_("Set Account Idle Time"), idle_action); l = g_list_append(l, act); return l; } static GaimPluginInfo info = { GAIM_PLUGIN_API_VERSION, GAIM_PLUGIN_STANDARD, NULL, 0, NULL, GAIM_PRIORITY_DEFAULT, IDLE_PLUGIN_ID, N_("I'dle Mak'er"), VERSION, N_("Allows you to hand-configure how long you've been idle for"), N_("Allows you to hand-configure how long you've been idle for"), "Eric Warmenhoven <eric@warmenhoven.org>", GAIM_WEBSITE, NULL, NULL, NULL, NULL, NULL, NULL, actions }; static void init_plugin(GaimPlugin *plugin) { } GAIM_INIT_PLUGIN(idle, init_plugin, info)