view plugins/signals-test.c @ 9550:de83d2cb87a4

[gaim-migrate @ 10379] " When unqueuing messages and "sounds while away" is set, Gaim will play a message receieved for every message unqueued. If there are a large number of messages, my SB Audigy tries playing them all and ends up creating a crackly ugly sound. Friends of mine have complained about this as well. This patch fixes that by making sure sounds are disabled when unqueuing messages. Sounds will be re-enabled afterwards if necessary. Something to note is that playing the sounds when unqueuing messages crashes Gaim on occasion, with about 50% success. After applying this patch, the crashes stopped. The backtrace isn't particularly helpful...it's all question marks and valgrind doesn't say much either. Crash or no crash though, this eliminates annoying behavior so that is probably more important. I originally fixed this for my plugin AutoProfile, but since they use similar code for queuing messages, it would be nice if Gaim has it as well :)" --Casey Ho committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Fri, 16 Jul 2004 14:56:47 +0000
parents 0524b36c701a
children 8b2451878e26
line wrap: on
line source

/*
 * Signals test plugin.
 *
 * Copyright (C) 2003 Christian Hammond.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; either version 2 of the
 * License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 */
#define SIGNAL_TEST_PLUGIN_ID "core-signals-test"

#include <stdio.h>

#include "internal.h"
#include "connection.h"
#include "conversation.h"
#include "core.h"
#include "debug.h"
#include "signals.h"

/**************************************************************************
 * Account subsystem signal callbacks
 **************************************************************************/
static void
account_connecting_cb(GaimAccount *account, void *data)
{
	gaim_debug_misc("signals test", "account-connecting (%s)\n",
					gaim_account_get_username(account));
}

static void
account_away_cb(GaimAccount *account, const char *state,
				const char *message, void *data)
{
	gaim_debug_misc("signals test", "account-away (%s, %s, %s)\n",
					gaim_account_get_username(account), state, message);
}

static void
account_setting_info_cb(GaimAccount *account, const char *info, void *data)
{
	gaim_debug_misc("signals test", "account-setting-info (%s, %s)\n",
					gaim_account_get_username(account), info);
}

static void
account_set_info_cb(GaimAccount *account, const char *info, void *data)
{
	gaim_debug_misc("signals test", "account-set-info (%s, %s)\n",
					gaim_account_get_username(account), info);
}

static void
account_warned_cb(GaimAccount *account, const char *warner, int level,
				  void *data)
{
	gaim_debug_misc("signals test", "account-warned (%s, %s, %d)\n",
					gaim_account_get_username(account), warner, level);
}

/**************************************************************************
 * Buddy List subsystem signal callbacks
 **************************************************************************/
static void
buddy_away_cb(GaimBuddy *buddy, void *data)
{
	gaim_debug_misc("signals test", "buddy-away (%s)\n", buddy->name);
}

static void
buddy_back_cb(GaimBuddy *buddy, void *data)
{
	gaim_debug_misc("signals test", "buddy-back (%s)\n", buddy->name);
}

static void
buddy_idle_cb(GaimBuddy *buddy, void *data)
{
	gaim_debug_misc("signals test", "buddy-idle (%s)\n", buddy->name);
}

static void
buddy_unidle_cb(GaimBuddy *buddy, void *data)
{
	gaim_debug_misc("signals test", "buddy-unidle (%s)\n", buddy->name);
}

static void
buddy_signed_on_cb(GaimBuddy *buddy, void *data)
{
	gaim_debug_misc("signals test", "buddy-signed-on (%s)\n", buddy->name);
}

static void
buddy_signed_off_cb(GaimBuddy *buddy, void *data)
{
	gaim_debug_misc("signals test", "buddy-signed-off (%s)\n", buddy->name);
}

static void
blist_node_extended_menu_cb(GaimBlistNode *node, void *data)
{
	GaimContact *p = (GaimContact *)node;
	GaimBuddy *b = (GaimBuddy *)node;
	GaimChat *c = (GaimChat *)node;
	GaimGroup *g = (GaimGroup *)node;

	if (GAIM_BLIST_NODE_IS_CONTACT(node))
		gaim_debug_misc("signals test", "blist-node-extended-menu (Contact: %s)\n", p->alias);
	else if (GAIM_BLIST_NODE_IS_BUDDY(node))
		gaim_debug_misc("signals test", "blist-node-extended-menu (Buddy: %s)\n", b->name);
	else if (GAIM_BLIST_NODE_IS_CHAT(node))
		gaim_debug_misc("signals test", "blist-node-extended-menu (Chat: %s)\n", c->alias);
	else if (GAIM_BLIST_NODE_IS_GROUP(node))
		gaim_debug_misc("signals test", "blist-node-extended-menu (Group: %s)\n", g->name);
	else
		gaim_debug_misc("signals test", "blist-node-extended-menu (UNKNOWN: %d)\n", node->type);

}


/**************************************************************************
 * Connection subsystem signal callbacks
 **************************************************************************/
static void
signing_on_cb(GaimConnection *gc, void *data)
{
	gaim_debug_misc("signals test", "signing-on (%s)\n",
					gaim_account_get_username(gaim_connection_get_account(gc)));
}

static void
signed_on_cb(GaimConnection *gc, void *data)
{
	gaim_debug_misc("signals test", "signed-on (%s)\n",
					gaim_account_get_username(gaim_connection_get_account(gc)));
}

static void
signing_off_cb(GaimConnection *gc, void *data)
{
	gaim_debug_misc("signals test", "signing-off (%s)\n",
					gaim_account_get_username(gaim_connection_get_account(gc)));
}

static void
signed_off_cb(GaimConnection *gc, void *data)
{
	gaim_debug_misc("signals test", "signed-off (%s)\n",
					gaim_account_get_username(gaim_connection_get_account(gc)));
}

/**************************************************************************
 * Conversation subsystem signal callbacks
 **************************************************************************/
static gboolean
displaying_im_msg_cb(GaimAccount *account, GaimConversation *conv,
		     char **buffer, void *data)
{
	gaim_debug_misc("signals test", "displaying-im-msg (%s, %s)\n",
					gaim_conversation_get_name(conv), *buffer);

	return FALSE;
}

static void
displayed_im_msg_cb(GaimAccount *account, GaimConversation *conv, const char *buffer, void *data)
{
	gaim_debug_misc("signals test", "displayed-im-msg (%s, %s)\n",
					gaim_conversation_get_name(conv), buffer);
}

static gboolean
writing_im_msg_cb(GaimAccount *account, GaimConversation  *conv, char **buffer, void *data)
{
	gaim_debug_misc("signals test", "writing-im-msg (%s, %s, %s)\n",
					gaim_account_get_username(account), gaim_conversation_get_name(conv), *buffer);

	return FALSE;

}

static void
wrote_im_msg_cb(GaimAccount *account, GaimConversation *conv, const char *buffer, void *data)
{
	gaim_debug_misc("signals test", "wrote-im-msg (%s, %s, %s)\n",
					gaim_account_get_username(account), gaim_conversation_get_name(conv), buffer);
}

static void
sending_im_msg_cb(GaimAccount *account, char *recipient, char **buffer, void *data)
{
	gaim_debug_misc("signals test", "sending-im-msg (%s, %s, %s)\n",
					gaim_account_get_username(account), recipient, *buffer);

}

static void
sent_im_msg_cb(GaimAccount *account, const char *recipient, const char *buffer, void *data)
{
	gaim_debug_misc("signals test", "sent-im-msg (%s, %s, %s)\n",
					gaim_account_get_username(account), recipient, buffer);
}

static gboolean
receiving_im_msg_cb(GaimAccount *account, char **sender, char **buffer,
				   int *flags, void *data)
{
	gaim_debug_misc("signals test", "receiving-im-msg (%s, %s, %s, %d)\n",
					gaim_account_get_username(account), *sender, *buffer,
					*flags);

	return FALSE;
}

static void
received_im_msg_cb(GaimAccount *account, char *sender, char *buffer,
				   int flags, void *data)
{
	gaim_debug_misc("signals test", "received-im-msg (%s, %s, %s, %d)\n",
					gaim_account_get_username(account), sender, buffer,
					flags);
}

static gboolean
displaying_chat_msg_cb(GaimAccount *account, GaimConversation *conv,
		       char **buffer, void *data)
{
	gaim_debug_misc("signals test", "displaying-chat-msg (%s, %s)\n",
					gaim_conversation_get_name(conv), *buffer);

	return FALSE;
}

static void
displayed_chat_msg_cb(GaimAccount *account, GaimConversation *conv, const char *buffer, void *data)
{
	gaim_debug_misc("signals test", "displayed-chat-msg (%s, %s)\n",
					gaim_conversation_get_name(conv), buffer);
}

static gboolean
writing_chat_msg_cb(GaimAccount *account, GaimConversation *conv,
		       char **buffer, void *data)
{
	gaim_debug_misc("signals test", "writing-chat-msg (%s, %s)\n",
					gaim_conversation_get_name(conv), *buffer);

	return FALSE;
}

static void
wrote_chat_msg_cb(GaimAccount *account, GaimConversation *conv, const char *buffer, void *data)
{
	gaim_debug_misc("signals test", "wrote-chat-msg (%s, %s)\n",
					gaim_conversation_get_name(conv), buffer);
}

static gboolean
sending_chat_msg_cb(GaimAccount *account, char **buffer, int id, void *data)
{
	gaim_debug_misc("signals test", "sending-chat-msg (%s, %s, %d)\n",
					gaim_account_get_username(account), *buffer, id);

	return FALSE;
}

static void
sent_chat_msg_cb(GaimAccount *account, const char *buffer, int id, void *data)
{
	gaim_debug_misc("signals test", "sent-chat-msg (%s, %s, %d)\n",
					gaim_account_get_username(account), buffer, id);
}

static gboolean
receiving_chat_msg_cb(GaimAccount *account, char **sender, char **buffer,
					 GaimConversation *chat, void *data)
{
	gaim_debug_misc("signals test",
					"receiving-chat-msg (%s, %s, %s, %s)\n",
					gaim_account_get_username(account), *sender, *buffer,
					gaim_conversation_get_name(chat));

	return FALSE;
}

static void
received_chat_msg_cb(GaimAccount *account, char *sender, char *buffer,
					 GaimConversation *chat, void *data)
{
	gaim_debug_misc("signals test",
					"received-chat-msg (%s, %s, %s, %s)\n",
					gaim_account_get_username(account), sender, buffer,
					gaim_conversation_get_name(chat));
}

static void
conversation_switching_cb(GaimConversation *old_conv,
						  GaimConversation *new_conv, void *data)
{
	gaim_debug_misc("signals test", "conversation-switching (%s, %s)\n",
					gaim_conversation_get_name(old_conv),
					gaim_conversation_get_name(new_conv));
}

static void
conversation_switched_cb(GaimConversation *old_conv,
						 GaimConversation *new_conv, void *data)
{
	gaim_debug_misc("signals test", "conversation-switched (%s, %s)\n",
					gaim_conversation_get_name(old_conv),
					gaim_conversation_get_name(new_conv));
}

static void
conversation_created_cb(GaimConversation *conv, void *data)
{
	gaim_debug_misc("signals test", "conversation-created (%s)\n",
					gaim_conversation_get_name(conv));
}

static void
deleting_conversation_cb(GaimConversation *conv, void *data)
{
	gaim_debug_misc("signals test", "deleting-conversation (%s)\n",
					gaim_conversation_get_name(conv));
}

static void
buddy_typing_cb(GaimConversation *conv, void *data)
{
	gaim_debug_misc("signals test", "buddy-typing (%s)\n",
					gaim_conversation_get_name(conv));
}

static void
chat_buddy_joining_cb(GaimConversation *conv, const char *user, void *data)
{
	gaim_debug_misc("signals test", "chat-buddy-joining (%s, %s)\n",
					gaim_conversation_get_name(conv), user);
}

static void
chat_buddy_joined_cb(GaimConversation *conv, const char *user, void *data)
{
	gaim_debug_misc("signals test", "chat-buddy-joined (%s, %s)\n",
					gaim_conversation_get_name(conv), user);
}

static void
chat_buddy_leaving_cb(GaimConversation *conv, const char *user,
					  const char *reason, void *data)
{
	gaim_debug_misc("signals test", "chat-buddy-leaving (%s, %s, %s)\n",
					gaim_conversation_get_name(conv), user, reason);
}

static void
chat_buddy_left_cb(GaimConversation *conv, const char *user,
				   const char *reason, void *data)
{
	gaim_debug_misc("signals test", "chat-buddy-left (%s, %s, %s)\n",
					gaim_conversation_get_name(conv), user, reason);
}

static void
chat_inviting_user_cb(GaimConversation *conv, const char *name,
					  const char *reason, void *data)
{
	gaim_debug_misc("signals test", "chat-inviting-user (%s, %s, %s)\n",
					gaim_conversation_get_name(conv), name, reason);
}

static void
chat_invited_user_cb(GaimConversation *conv, const char *name,
					  const char *reason, void *data)
{
	gaim_debug_misc("signals test", "chat-invited-user (%s, %s, %s)\n",
					gaim_conversation_get_name(conv), name, reason);
}

static void
chat_invited_cb(GaimAccount *account, const char *inviter,
				const char *room_name, const char *message,
				const GHashTable *components, void *data)
{
	gaim_debug_misc("signals test", "chat-invited (%s, %s, %s, %s)\n",
					gaim_account_get_username(account), inviter,
					room_name, message);
}

static void
chat_joined_cb(GaimConversation *conv, void *data)
{
	gaim_debug_misc("signals test", "chat-joined (%s)\n",
					gaim_conversation_get_name(conv));
}

static void
chat_left_cb(GaimConversation *conv, void *data)
{
	gaim_debug_misc("signals test", "chat-left (%s)\n",
					gaim_conversation_get_name(conv));
}

static void
chat_topic_changed_cb(GaimConversation *conv, const char *who,
					  const char *topic, void *data)
{
	gaim_debug_misc("signals test",
					"chat-topic-changed (%s topic changed to: \"%s\" by %s)\n",
					gaim_conversation_get_name(conv), topic,
					(who) ? who : "unknown");
}
/**************************************************************************
 * Core signal callbacks
 **************************************************************************/
static void
quitting_cb(void *data)
{
	gaim_debug_misc("signals test", "quitting ()\n");
}

/**************************************************************************
 * Plugin stuff
 **************************************************************************/
static gboolean
plugin_load(GaimPlugin *plugin)
{
	void *core_handle = gaim_get_core();
	void *blist_handle = gaim_blist_get_handle();
	void *conn_handle = gaim_connections_get_handle();
	void *conv_handle = gaim_conversations_get_handle();
	void *accounts_handle = gaim_accounts_get_handle();

	/* Accounts subsystem signals */
	gaim_signal_connect(accounts_handle, "account-connecting",
						plugin, GAIM_CALLBACK(account_connecting_cb), NULL);
	gaim_signal_connect(accounts_handle, "account-away",
						plugin, GAIM_CALLBACK(account_away_cb), NULL);
	gaim_signal_connect(accounts_handle, "account-setting-info",
						plugin, GAIM_CALLBACK(account_setting_info_cb), NULL);
	gaim_signal_connect(accounts_handle, "account-set-info",
						plugin, GAIM_CALLBACK(account_set_info_cb), NULL);
	gaim_signal_connect(accounts_handle, "account-warned",
						plugin, GAIM_CALLBACK(account_warned_cb), NULL);

	/* Buddy List subsystem signals */
	gaim_signal_connect(blist_handle, "buddy-away",
						plugin, GAIM_CALLBACK(buddy_away_cb), NULL);
	gaim_signal_connect(blist_handle, "buddy-back",
						plugin, GAIM_CALLBACK(buddy_back_cb), NULL);
	gaim_signal_connect(blist_handle, "buddy-idle",
						plugin, GAIM_CALLBACK(buddy_idle_cb), NULL);
	gaim_signal_connect(blist_handle, "buddy-unidle",
						plugin, GAIM_CALLBACK(buddy_unidle_cb), NULL);
	gaim_signal_connect(blist_handle, "buddy-signed-on",
						plugin, GAIM_CALLBACK(buddy_signed_on_cb), NULL);
	gaim_signal_connect(blist_handle, "buddy-signed-off",
						plugin, GAIM_CALLBACK(buddy_signed_off_cb), NULL);
	gaim_signal_connect(blist_handle, "blist-node-extended-menu",
						plugin, GAIM_CALLBACK(blist_node_extended_menu_cb), NULL);

	/* Connection subsystem signals */
	gaim_signal_connect(conn_handle, "signing-on",
						plugin, GAIM_CALLBACK(signing_on_cb), NULL);
	gaim_signal_connect(conn_handle, "signed-on",
						plugin, GAIM_CALLBACK(signed_on_cb), NULL);
	gaim_signal_connect(conn_handle, "signing-off",
						plugin, GAIM_CALLBACK(signing_off_cb), NULL);
	gaim_signal_connect(conn_handle, "signed-off",
						plugin, GAIM_CALLBACK(signed_off_cb), NULL);

	/* Conversations subsystem signals */
	gaim_signal_connect(conv_handle, "displaying-im-msg",
						plugin, GAIM_CALLBACK(displaying_im_msg_cb), NULL);
	gaim_signal_connect(conv_handle, "displayed-im-msg",
						plugin, GAIM_CALLBACK(displayed_im_msg_cb), NULL);
	gaim_signal_connect(conv_handle, "writing-im-msg",
						plugin, GAIM_CALLBACK(writing_im_msg_cb), NULL);
	gaim_signal_connect(conv_handle, "wrote-im-msg",
						plugin, GAIM_CALLBACK(wrote_im_msg_cb), NULL);
	gaim_signal_connect(conv_handle, "sending-im-msg",
						plugin, GAIM_CALLBACK(sending_im_msg_cb), NULL);
	gaim_signal_connect(conv_handle, "sent-im-msg",
						plugin, GAIM_CALLBACK(sent_im_msg_cb), NULL);
	gaim_signal_connect(conv_handle, "receiving-im-msg",
						plugin, GAIM_CALLBACK(receiving_im_msg_cb), NULL);
	gaim_signal_connect(conv_handle, "received-im-msg",
						plugin, GAIM_CALLBACK(received_im_msg_cb), NULL);
	gaim_signal_connect(conv_handle, "displaying-chat-msg",
						plugin, GAIM_CALLBACK(displaying_chat_msg_cb), NULL);
	gaim_signal_connect(conv_handle, "displayed-chat-msg",
						plugin, GAIM_CALLBACK(displayed_chat_msg_cb), NULL);
	gaim_signal_connect(conv_handle, "writing-chat-msg",
						plugin, GAIM_CALLBACK(writing_chat_msg_cb), NULL);
	gaim_signal_connect(conv_handle, "wrote-chat-msg",
						plugin, GAIM_CALLBACK(wrote_chat_msg_cb), NULL);
	gaim_signal_connect(conv_handle, "sending-chat-msg",
						plugin, GAIM_CALLBACK(sending_chat_msg_cb), NULL);
	gaim_signal_connect(conv_handle, "sent-chat-msg",
						plugin, GAIM_CALLBACK(sent_chat_msg_cb), NULL);
	gaim_signal_connect(conv_handle, "receiving-chat-msg",
						plugin, GAIM_CALLBACK(receiving_chat_msg_cb), NULL);
	gaim_signal_connect(conv_handle, "received-chat-msg",
						plugin, GAIM_CALLBACK(received_chat_msg_cb), NULL);
	gaim_signal_connect(conv_handle, "conversation-switching",
						plugin, GAIM_CALLBACK(conversation_switching_cb), NULL);
	gaim_signal_connect(conv_handle, "conversation-switched",
						plugin, GAIM_CALLBACK(conversation_switched_cb), NULL);
	gaim_signal_connect(conv_handle, "conversation-created",
						plugin, GAIM_CALLBACK(conversation_created_cb), NULL);
	gaim_signal_connect(conv_handle, "deleting-conversation",
						plugin, GAIM_CALLBACK(deleting_conversation_cb), NULL);
	gaim_signal_connect(conv_handle, "buddy-typing",
						plugin, GAIM_CALLBACK(buddy_typing_cb), NULL);
	gaim_signal_connect(conv_handle, "chat-buddy-joining",
						plugin, GAIM_CALLBACK(chat_buddy_joining_cb), NULL);
	gaim_signal_connect(conv_handle, "chat-buddy-joined",
						plugin, GAIM_CALLBACK(chat_buddy_joined_cb), NULL);
	gaim_signal_connect(conv_handle, "chat-buddy-leaving",
						plugin, GAIM_CALLBACK(chat_buddy_leaving_cb), NULL);
	gaim_signal_connect(conv_handle, "chat-buddy-left",
						plugin, GAIM_CALLBACK(chat_buddy_left_cb), NULL);
	gaim_signal_connect(conv_handle, "chat-inviting-user",
						plugin, GAIM_CALLBACK(chat_inviting_user_cb), NULL);
	gaim_signal_connect(conv_handle, "chat-invited-user",
						plugin, GAIM_CALLBACK(chat_invited_user_cb), NULL);
	gaim_signal_connect(conv_handle, "chat-invited",
						plugin, GAIM_CALLBACK(chat_invited_cb), NULL);
	gaim_signal_connect(conv_handle, "chat-joined",
						plugin, GAIM_CALLBACK(chat_joined_cb), NULL);
	gaim_signal_connect(conv_handle, "chat-left",
						plugin, GAIM_CALLBACK(chat_left_cb), NULL);
	gaim_signal_connect(conv_handle, "chat-topic-changed",
						plugin, GAIM_CALLBACK(chat_topic_changed_cb), NULL);

	/* Core signals */
	gaim_signal_connect(core_handle, "quitting",
						plugin, GAIM_CALLBACK(quitting_cb), NULL);

	return TRUE;
}

static GaimPluginInfo info =
{
	GAIM_PLUGIN_API_VERSION,                          /**< api_version    */
	GAIM_PLUGIN_STANDARD,                             /**< type           */
	NULL,                                             /**< ui_requirement */
	0,                                                /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	SIGNAL_TEST_PLUGIN_ID,                            /**< id             */
	N_("Signals Test"),                               /**< name           */
	VERSION,                                          /**< version        */
	                                                  /**  summary        */
	N_("Test to see that all signals are working properly."),
	                                                  /**  description    */
	N_("Test to see that all signals are working properly."),
	"Christian Hammond <chipx86@gnupdate.org>",       /**< author         */
	GAIM_WEBSITE,                                     /**< homepage       */

	plugin_load,                                      /**< load           */
	NULL,                                             /**< unload         */
	NULL,                                             /**< destroy        */

	NULL,                                             /**< ui_info        */
	NULL,                                             /**< extra_info     */
	NULL,
	NULL
};

static void
init_plugin(GaimPlugin *plugin)
{
}

GAIM_INIT_PLUGIN(signalstest, init_plugin, info)