view src/cmds.c @ 9550:de83d2cb87a4

[gaim-migrate @ 10379] " When unqueuing messages and "sounds while away" is set, Gaim will play a message receieved for every message unqueued. If there are a large number of messages, my SB Audigy tries playing them all and ends up creating a crackly ugly sound. Friends of mine have complained about this as well. This patch fixes that by making sure sounds are disabled when unqueuing messages. Sounds will be re-enabled afterwards if necessary. Something to note is that playing the sounds when unqueuing messages crashes Gaim on occasion, with about 50% success. After applying this patch, the crashes stopped. The backtrace isn't particularly helpful...it's all question marks and valgrind doesn't say much either. Crash or no crash though, this eliminates annoying behavior so that is probably more important. I originally fixed this for my plugin AutoProfile, but since they use similar code for queuing messages, it would be nice if Gaim has it as well :)" --Casey Ho committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Fri, 16 Jul 2004 14:56:47 +0000
parents 796f510a6e19
children d6f398e80b32
line wrap: on
line source

/**
 * @file cmds.c Commands API
 * @ingroup core
 *
 * Copyright (C) 2003-2004 Timothy Ringenbach <omarvo@hotmail.com
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

#include <string.h>

#include "account.h"
#include "util.h"
#include "cmds.h"

static GList *cmds = NULL;
static guint next_id = 1;

typedef struct _GaimCmd {
	GaimCmdId id;
	gchar *cmd;
	gchar *args;
	GaimCmdPriority priority;
	GaimCmdFlag flags;
	gchar *prpl_id;
	GaimCmdFunc func;
	gchar *help;
} GaimCmd;


static gint cmds_compare_func(const GaimCmd *a, const GaimCmd *b)
{
	if (a->id > b->id)
		return -1;
	else if (a->id < b->id)
		return 1;
	else return 0;
}

GaimCmdId gaim_cmd_register(const gchar *cmd, const gchar *args, GaimCmdPriority p, GaimCmdFlag f,
                             const gchar *prpl_id, GaimCmdFunc func, const gchar *helpstr)
{
	GaimCmdId id;
	GaimCmd *c;

	g_return_val_if_fail(cmd != NULL && *cmd != '\0', 0);
	g_return_val_if_fail(args != NULL, 0);
	g_return_val_if_fail(func != NULL, 0);

	id = next_id++;

	c = g_new0(GaimCmd, 1);
	c->id = id;
	c->cmd = g_strdup(cmd);
	c->args = g_strdup(args);
	c->priority = p;
	c->flags = f;
	c->prpl_id = prpl_id ? g_strdup(prpl_id) : NULL;
	c->func = func;
	c->help = helpstr ? g_strdup(helpstr) : NULL;

	cmds = g_list_insert_sorted(cmds, c, (GCompareFunc)cmds_compare_func);

	return id;
}

static void gaim_cmd_free(GaimCmd *c)
{
	g_free(c->cmd);
	g_free(c->args);
	if (c->prpl_id)
		g_free(c->prpl_id);
	if (c->help)
		g_free(c->help);

	g_free(c);
}

void gaim_cmd_unregister(GaimCmdId id)
{
	GaimCmd *c;
	GList *l;

	for (l = cmds; l; l = l->next) {
		c = l->data;

		if (c->id == id) {
			cmds = g_list_remove(cmds, c);
			gaim_cmd_free(c);
			return;
		}
	}
}

static gboolean gaim_cmd_parse_args(GaimCmd *cmd, const gchar *s, const gchar *m, gchar ***args)
{
	int i;
	const char *end, *cur;

	*args = g_new0(char *, strlen(cmd->args) + 1);

	cur = s;

	for (i = 0; cmd->args[i]; i++) {
		if (!*cur)
			return (cmd->flags & GAIM_CMD_FLAG_ALLOW_WRONG_ARGS);

		switch (cmd->args[i]) {
		case 'w':
			if (!(end = strchr(cur, ' '))) {
			  end = cur + strlen(cur);
			  (*args)[i] = g_strndup(cur, end - cur);
			  cur = end;
			} else {
			  (*args)[i] = g_strndup(cur, end - cur);
			  cur = end + 1;
			}
			break;
		case 'W':
		        if (!(end = strchr(cur, ' '))) {
			  end = cur + strlen(cur);
			  (*args)[i] = gaim_markup_slice(m, g_utf8_pointer_to_offset(s, cur), g_utf8_pointer_to_offset(s, end));
			  cur = end;
			} else {
			  (*args)[i] = gaim_markup_slice(m, g_utf8_pointer_to_offset(s, cur), g_utf8_pointer_to_offset(s, end));
			  cur = end +1;
			}
			break; 
		case 's':
			(*args)[i] = g_strdup(cur);
			cur = cur + strlen(cur);
			break;
		case 'S':
			(*args)[i] = gaim_markup_slice(m, g_utf8_pointer_to_offset(s, cur), g_utf8_strlen(cur, -1) + 1);
			cur = cur + strlen(cur);
			break;
		}
	}

	if (*cur)
		return (cmd->flags & GAIM_CMD_FLAG_ALLOW_WRONG_ARGS);

	return TRUE;
}

static void gaim_cmd_free_args(gchar **args)
{
	int i;

	for (i = 0; args[i]; i++)
		g_free(args[i]);
	g_free(args);
}

static void gaim_cmd_strip_current_char(gunichar c, char *s, guint len)
{
	int bytes;

	bytes = g_unichar_to_utf8(c, NULL);
	memmove(s, s + bytes, len + 1 - bytes);
}

static void gaim_cmd_strip_cmd_from_markup(char *markup)
{
	guint len = strlen(markup);
	char *s = markup;

	while (*s) {
		gunichar c = g_utf8_get_char(s);

		if (c == '<') {
			s = strchr(s, '>');
			if (!s)
				return;
		} else if (g_unichar_isspace(c)) {
			gaim_cmd_strip_current_char(c, s, len - (s - markup));
			return;
		} else {
			gaim_cmd_strip_current_char(c, s, len - (s - markup));
			continue;
		}
		s = g_utf8_next_char(s);
	}
}
GaimCmdStatus gaim_cmd_do_command(GaimConversation *conv, const gchar *cmdline,
                                  const gchar *markup, gchar **error)
{
	GaimCmd *c;
	GList *l;
	gchar *err = NULL;
	gboolean is_im;
	gboolean found = FALSE, tried_cmd = FALSE, right_type = FALSE, right_prpl = FALSE;
	const gchar *prpl_id;
	gchar **args = NULL;
	gchar *cmd, *rest, *mrest;
	GaimCmdRet ret = GAIM_CMD_RET_CONTINUE;

	*error = NULL;
	prpl_id = gaim_account_get_protocol_id(gaim_conversation_get_account(conv));

	if (gaim_conversation_get_type(conv) == GAIM_CONV_IM)
		is_im = TRUE;
	else if (gaim_conversation_get_type(conv) == GAIM_CONV_CHAT)
		is_im = FALSE;
	else
		return GAIM_CMD_STATUS_FAILED;

	rest = strchr(cmdline, ' ');
	if (rest) {
		cmd = g_strndup(cmdline, rest - cmdline);
		rest++;
	} else {
		cmd = g_strdup(cmdline);
		rest = "";
	}

	mrest = g_strdup(markup);
	gaim_cmd_strip_cmd_from_markup(mrest);

	for (l = cmds; l; l = l->next) {
		c = l->data;

		if (strcmp(c->cmd, cmd) != 0)
			continue;

		found = TRUE;

		if (is_im)
			if (!(c->flags & GAIM_CMD_FLAG_IM))
				continue;
		if (!is_im)
			if (!(c->flags & GAIM_CMD_FLAG_CHAT))
				continue;

		right_type = TRUE;

		if ((c->flags & GAIM_CMD_FLAG_PRPL_ONLY) && c->prpl_id &&
		    (strcmp(c->prpl_id, prpl_id) != 0))
			continue;

		right_prpl = TRUE;

		/* this checks the allow bad args flag for us */
		if (!gaim_cmd_parse_args(c, rest, mrest, &args)) {
			gaim_cmd_free_args(args);
			args = NULL;
			continue;
		}

		tried_cmd = TRUE;
		ret = c->func(conv, cmd, args, &err);
		if (ret == GAIM_CMD_RET_CONTINUE) {
			if (err)
				g_free(err);
			err = NULL;
			gaim_cmd_free_args(args);
			args = NULL;
			continue;
		} else {
			break;
		}

	}

	if (args)
		gaim_cmd_free_args(args);
	g_free(cmd);
	g_free(mrest);

	if (!found)
		return GAIM_CMD_STATUS_NOT_FOUND;

	if (!right_type)
		return GAIM_CMD_STATUS_WRONG_TYPE;
	if (!right_prpl)
		return GAIM_CMD_STATUS_WRONG_PRPL;
	if (!tried_cmd)
		return GAIM_CMD_STATUS_WRONG_ARGS;

	if (ret == GAIM_CMD_RET_OK) {
		return GAIM_CMD_STATUS_OK;
	} else {
		*error = err;
		if (ret == GAIM_CMD_RET_CONTINUE)
			return GAIM_CMD_STATUS_NOT_FOUND;
		else
			return GAIM_CMD_STATUS_FAILED;
	}

}


GList *gaim_cmd_list(GaimConversation *conv)
{
	GList *ret = NULL;
	GaimCmd *c;
	GList *l;

	for (l = cmds; l; l = l->next) {
		c = l->data;

		if (conv && (gaim_conversation_get_type(conv) == GAIM_CONV_IM))
			if (!(c->flags & GAIM_CMD_FLAG_IM))
				continue;
		if (conv && (gaim_conversation_get_type(conv) == GAIM_CONV_CHAT))
			if (!(c->flags & GAIM_CMD_FLAG_CHAT))
				continue;

		if (conv && (c->flags & GAIM_CMD_FLAG_PRPL_ONLY) && c->prpl_id &&
		    (strcmp(c->prpl_id, gaim_account_get_protocol_id(gaim_conversation_get_account(conv))) != 0))
			continue;

		ret = g_list_append(ret, c->cmd);
	}

	return ret;
}


GList *gaim_cmd_help(GaimConversation *conv, const gchar *cmd)
{
	GList *ret = NULL;
	GaimCmd *c;
	GList *l;

	for (l = cmds; l; l = l->next) {
		c = l->data;

		if (cmd && (strcmp(cmd, c->cmd) != 0))
			continue;

		if (conv && (gaim_conversation_get_type(conv) == GAIM_CONV_IM))
			if (!(c->flags & GAIM_CMD_FLAG_IM))
				continue;
		if (conv && (gaim_conversation_get_type(conv) == GAIM_CONV_CHAT))
			if (!(c->flags & GAIM_CMD_FLAG_CHAT))
				continue;

		if (conv && (c->flags & GAIM_CMD_FLAG_PRPL_ONLY) && c->prpl_id &&
		    (strcmp(c->prpl_id, gaim_account_get_protocol_id(gaim_conversation_get_account(conv))) != 0))
			continue;

		ret = g_list_append(ret, c->help);
	}

	return ret;
}